67 packages returned for Tags:"sound"

An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in realtime (e.g. applying custom effects during playback, create visualizations,...). The possibilities are nearly unlimited.
A light-weight and easy to use cross-platform audio player for Windows UWP/WPF, Xamarin.iOS, Xamarin.Android, Xamarin.Mac, Xamarin.tvOS, Tizen and Xamarin.Forms. Load wav and mp3 files from any location including a shared library. Works well for sound effects or music. Multiple instances can be... More information
Simple, complete, open source OSC implementation for .NET (2.0 and greater) and Mono. Message argument types supported are: int, long, float, double, string, symbol, bool, RGBA Color, Osc-Null, Osc-Timetag, Osc-Midi, impulse, char, blobs and arrays. Also boasts a full feature set including: Bundles,... More information
Redistributable components for package 'portaudio'. This package should only be installed as a dependency. (This is not the package you are looking for).
Un4seen.Bass extension library for SoundFingerprinting framework. SoundFingerprinting default library is designed to read only raw wave files. This extension provides the ability to read all files supported by Bass (including .mp3, .flac, .ogg). Un4seen.Bass is free for non-comercial use. If you... More information
C# Wrapper around libjack API. JACK Audio Connection Kit (or JACK; a recursive acronym) is a professional sound server daemon that provides real-time, low-latency connections for both audio and MIDI data between applications that implement its API.