118 packages
returned for Tags:"xna"
Cocos2D-XNA
Cocos2D-XNA is a simple game engine typically used for 2D games, educational software and 2D visualizations. This code allows games to be built with a write-once, run-anywhere approach.
This package will add the Cocos2D-XNA dependencies to a Windows XNA game.
基于monogame的cocos2d-xna库可以方便的将WP7游戏移植到iOS、Android、UWP平台等平台
基于monogame的cocos2d-xna库可以方便的将WP7游戏移植到iOS、Android、UWP平台等平台
基于monogame的cocos2d-xna库可以方便的将WP7游戏移植到iOS、Android、UWP平台等平台
基于monogame的cocos2d-xna库可以方便的将WP7游戏移植到iOS、Android、UWP平台等平台
Xemio GameLibrary
Super awesome Indiegame library.
CocosSharp PCL
CocosSharp is a simple game engine typically used for 2D games, educational software and 2D visualizations. This code allows games to be built with a write-once, run-anywhere approach.
CocosSharp is a simple game engine typically used for 2D games, educational software and 2D visualizations. This code allows games to be built with a write-once, run-anywhere approach.
CocosSharp for Xamarin.Forms
CocosSharp is a simple game engine typically used for 2D games, educational software and 2D visualizations. This code allows games to be built with a write-once, run-anywhere approach.
GDI+ Renderer
A simple GDI renderer for the XGL.
A MonoGame library that emulates old-school console and command prompt style graphics. Targets .NET Standard 2.0
Xna Version of the Delta Engine, requires Xna 4.0 framework to be installed. The Delta Engine allows you to develop applications and especially games for many different platforms (mobile, tablets, console, PC) completely under Windows with .NET or native C++ by using your favorite tools.
Free XNA 2D Game Engine developed by Almirante Games (http://www.almirantegames.com)
LibNoise is used to generate coherent noise, a type of smoothly-changing noise. LibNoise can generate Perlin noise, ridged multifractal noise, and other types of coherent-noise. Coherent noise is often used by graphics programmers to generate natural-looking textures, planetary terrain, and other...
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Almirante Games - 2D Game Engine (Pipeline)
XNA Renderer
A hardware accelerated Xna renderer for XGL.
Installs the core assemblies needed for creating applications and games using Axiom.
Babylon Toolkit provides a complete toolbox for Silverlight 5 3D. It includes: A complete Effect class with shaders and parameters support, a Model/ModelMesh/ModelMeshPart object model, an importation system with support for .OBJ files, Cameras classes, a particles system and a lot of effects for...
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Now it's a metapackage for SandS algorithm packages:
> SandS.Algorithm.Library.Bitwise
> SandS.Algorithm.Library.FastObjectAllocator
> SandS.Algorithm.Library.Generator
> SandS.Algorithm.Library.Search
> SandS.Algorithm.Library.Sort
Engine Nine
Engine Nine is the most popular open source XNA game engine that allows you to create amazing 2D and 3D games in C#. It runs on Windows, Xbox, Windows Phone and Silverlight.