returned for Tags:"OpenGL"
OpenGL for .Net - WinForms utilities
Modern OpenGL bindings for C#, System.Windows.Forms utilities.
It includes an UserControl implementation that ease the OpenGL context creation using WinForms UI designers.
It supports Windows and GNU/Linux.
OpenGL for .Net - Broadcom VideoCore IV (Raspberry PI 2) utilities
Modern OpenGL bindings for C#, Broadcom VideoCore IV (Raspberry PI 2) utilities.
It includes an simple window implementation that ease the OpenGL context creation.
NupenGL Core Redist
Redistributable components for package 'nupengl.core'. This package should only be installed as a dependency.
(This is not the package you are looking for).
This library adds the various libraries to your project
that are required to build OpenGL applications on both the x86 and x64
architectures. Includes FreeGLUT, GLFW and GLEW.
ANGLE for Windows Store (UWP)
Runs OpenGL ES content on Windows by translating OpenGL ES API calls to DirectX 11 API calls.
Targets Universal Windows 10 apps (UWP). See 'ANGLE.WindowsStore.win81' for 8.1 apps.
OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specifications.
GLM provides classes and functions designed and implemented with the same naming conventions and functionalities than GLSL so that anyone who knows...
Provides a set of classes and structures that define the common types shared between the rest of assemblies.
Provides classes which allow developer to model a game using a component-based architecture, as well as a default set of cross-platform services to connect every component of each target platform.
This is a fork of OpenTK maintained for use in osu!.
It has the following changes:
- A fix for exclusive fullscreen on Intel graphics devices.
- Some extra Vector and Matrix functions.
- Targets .NET 4.5 instead of 2.0
Provides a set of materials and shaders compatible with DirectX and OpenGL.
Provides components, behaviors and drawables, which allow developers to create games reusing a lot of code.
Provides a specific implementation for every supported platform.
Provides a set of image effects to enhance the realism and final look.
This package references all the needed package to getting started with WaveEngine.
CSharpGL wraps modern OpenGL features and some high-level common functions(text, scene, picking, UI etc) and offers general demostrations and documents. Inspired by SharpGL. For more information please check (http://bitzhuwei.github.io/CSharpGL/)
A low-level, hardware-accelerated graphics and compute library for .NET, with backends for Direct3D 11, Vulkan, and OpenGL. Veldrid can be used to create high-performance 2D and 3D games, simulations, tools, and other graphical applications.
Raw OpenGL bindings for .NET. Used by Veldrid for OpenGL interop.
This package is community-run and supercedes the old OpenTK package.
The Open Toolkit library (OpenTK) is an advanced, low-level C# wrapper for OpenGL, OpenGL ES and OpenAL.
It is suitable for games, scientific visualizations and projects that require 3d graphics, audio or compute...
Hardware accelerated 2d drawing library
Framework for real-time computer graphics using OpenGL. This framework is created for a university course in computer graphics. Documentation inside the package is incomplete!