Silk.NET.Windowing.Sdl.Android
2.10.0
Prefix Reserved
See the version list below for details.
dotnet add package Silk.NET.Windowing.Sdl.Android --version 2.10.0
NuGet\Install-Package Silk.NET.Windowing.Sdl.Android -Version 2.10.0
<PackageReference Include="Silk.NET.Windowing.Sdl.Android" Version="2.10.0" />
paket add Silk.NET.Windowing.Sdl.Android --version 2.10.0
#r "nuget: Silk.NET.Windowing.Sdl.Android, 2.10.0"
// Install Silk.NET.Windowing.Sdl.Android as a Cake Addin #addin nuget:?package=Silk.NET.Windowing.Sdl.Android&version=2.10.0 // Install Silk.NET.Windowing.Sdl.Android as a Cake Tool #tool nuget:?package=Silk.NET.Windowing.Sdl.Android&version=2.10.0
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
MonoAndroid | monoandroid90 is compatible. |
-
MonoAndroid 9.0
- Silk.NET.Core (>= 2.10.0)
- Silk.NET.SDL (>= 2.10.0)
- Silk.NET.Windowing.Sdl (>= 2.10.0)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
2.10.1 | 479 | 11/10/2021 |
2.10.0 | 345 | 11/6/2021 |
2.9.0 | 366 | 10/5/2021 |
2.8.0 | 339 | 9/4/2021 |
2.7.0 | 361 | 8/9/2021 |
2.6.0 | 462 | 7/3/2021 |
2.5.0 | 329 | 6/8/2021 |
2.4.0 | 365 | 5/7/2021 |
2.3.0 | 293 | 4/3/2021 |
2.2.0 | 367 | 3/6/2021 |
2.1.0 | 320 | 2/16/2021 |
2.0.0 | 490 | 1/2/2021 |
2.0.0-preview5 | 234 | 12/29/2020 |
2.0.0-preview4 | 316 | 12/8/2020 |
2.0.0-preview3 | 330 | 11/17/2020 |
Silk.NET November 2021 Update
- Added support for BigInteger and Complex in the Silk.NET.Maths.Scalar APIs. (thanks @WhiteBlackGoose)
- Added helper constructors for maths types (Rectangle, Box2D, Box3D, etc). (thanks @nathan-alden-sr)
- Added bitwise APIs to Silk.NET.Maths.Scalar. (thanks @WhiteBlackGoose)
- Added support for configuring OpenGL multisamping.
- Updated to Vulkan 1.2.197.
- Updated to latest OpenCL specifications.
- Updated to latest OpenGL specifications.
- Updated DirectX and Win32 bindings to Windows 11 SDK.
- Removed redundant references with no DLLs (i.e. BCL/legacy packages not needed on newer platforms, thanks @nathan-alden-sr @WhiteBlackGoose)
- Removed problematic implicit-in OpenGL overloads (fixes the infamous VertexAttribPointer bug)
- Fixed incorrect character encoding of keyboard (text) input on the SDL backend. (thanks @roeyskoe)
- Fixed native libraries not being resolved despite being present in the "runtimes" folder.
- Miscellaneous documentation fixes and improvements.