258 packages returned for Tags:"Visual"

Microsoft Visual Studio Team Services Credential Provider for NuGet
The NuGet Credential Provider enables NuGet.exe 3.3+ to connect to Visual Studio Team Services Package Management NuGet feeds. See the NuGet docs for more info: http://docs.nuget.org/Consume/Credential-Providers
Create nugets directly from Visual Studio
It allows to define in the project items from which nugets should be created. It allows to create nugets from one or from couple projects in the solution. It is simple and flexible way to create nugets. more information on the page in the project Url. Project code can be retrived here... More information
BugGuardian.WebForms is the official Asp.net WebForms extension for BugGuardian. BugGuardian is a library, written in C# and targeting NetStandard 1.1, that allows to easily create a Bug or Task work item on your Visual Studio Team Services account or on your on-premises Team Foundation Server in... More information
Visual Rx (for version 1.1.11111)
  • 44 total downloads
  • last updated 8/21/2012
  • Latest version: 1.1.11111
  • Rx Viewer Visual Rx
Rx extension which enable Rx flow monitoring using the Visual Rx viewer. help available at: http://blogs.microsoft.co.il/blogs/bnaya/archive/2012/08/12/visual-rx-toc.aspx
Create an PaintingControl and add several PaintingObjects containing visual objects. The PaintingControl has some user actions that can be enabled/disabled. Also you can completly customize the drawing process of an PaintingObject. It is very simple to use.
Microsoft Kinect for Windows SDK v2.0 (native) - Visual Gesture Builder
Microsoft Kinect v2 Visual Gesture Builder (VGB) is run-time gesture detection features using the gesture database that generated by VGB. This package will add settings that for use these features to your native C++ project. (This package is only included property sheet, but not included header... More information
An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in realtime (e.g. applying custom effects during playback, create visualizations,...). The possibilities are nearly unlimited.