OpenGL.Net.ES2Profile 0.8.4

.NET Framework 3.5
Install-Package OpenGL.Net.ES2Profile -Version 0.8.4
dotnet add package OpenGL.Net.ES2Profile --version 0.8.4
<PackageReference Include="OpenGL.Net.ES2Profile" Version="0.8.4" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add OpenGL.Net.ES2Profile --version 0.8.4
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: OpenGL.Net.ES2Profile, 0.8.4"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install OpenGL.Net.ES2Profile as a Cake Addin
#addin nuget:?package=OpenGL.Net.ES2Profile&version=0.8.4

// Install OpenGL.Net.ES2Profile as a Cake Tool
#tool nuget:?package=OpenGL.Net.ES2Profile&version=0.8.4
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

Modern OpenGL bindings for C#.

It supports OpenGL 4.6 with relative extensions, OpenGL for Windows (WGL) with relative extensions, OpenGL for X11 1.4 (XGL) with relative extensions, Native Platform Interface 1.5 (EGL) with relative extensions, Broadcom VideoCore IV (Raspberry PI 2). Specifications updated to Aug 5, 2017.

No graphical toolkit integration is included in this package. UI backends are supported in separated packages (Windows.Forms, Xamarin.Forms, Broadcom VideoCore IV (Raspberry PI 2)).

Note: this package has removed a specific a subset of the OpenGL specification. The binary includes only the symbols required by OpenGL ES 2.0/3.2.

Product Versions
.NET Framework net35 net40 net403 net45 net451 net452 net46 net461 net462 net463 net47 net471 net472 net48
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.
  • .NETFramework 3.5

    • No dependencies.
  • .NETFramework 4.6.1

    • No dependencies.
  • MonoAndroid 0.0

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
0.8.4 688 4/7/2019
0.7.1 1,071 12/15/2017
0.7.0 850 11/15/2017
0.6.1 687 9/26/2017
0.6.0 658 9/14/2017
0.6.0-beta3 578 8/26/2017
0.6.0-beta2 572 8/25/2017
0.6.0-beta1 583 8/16/2017
0.5.2 678 7/24/2017
0.5.1 702 5/30/2017
0.5.1-beta 631 5/17/2017
0.4.2-alpha 639 4/18/2017
0.4.1-alpha 648 4/16/2017

* v0.8.0
- Extensions added: GL_AMD_framebuffer_multisample_advanced, WGL_ATI_render_texture_rectangle, GL_MESAGE_framebuffer_flip_y, GL_NV_memory_attachment, GL_NV_mesh_shader, GL_NV_representative_fragment_test, GL_NV_scissor_exclusive, GL_NV_shading_rate_image, GL_QCOM_texture_foveated_subsampler_layout.
- Added GL_AMD_shader_gpu_shader_half_float_fetch, GL_EXT_texture_format_sRGB_override, GL_EXT_shader_framebuffer_fetch_non_coherent and GL_INTEL_blackhole_render extensions.
- Added ActiveTexture and MaxCombinedTextureImageUnits to GetPName.
- GetnUniform parameter bufSize is implicit.
- Added unsafe and generic overloads for Get commands and few others.
- Using RTDL_LAZY flag for loading OpenGL (and other) libraries on Linux (RTLD_NOW prevent loading OpenGL functions for some configurations).
- Fixed "Get" generic method argument with "out" modifier.
- Built with VS 2015.

* v0.7.1
- Built with VS 2017 15.3.
- Generic overrides for many commands.
- Include .NET Core targets (netcoreapp 1.1, netcoreapp 2.0).
- Added generic overrides for gl*Parameter* commands.
- Support more implicit parameters (support "count*x" pattern): count parameter of gl*Uniform* commands is removed.
- Rename `Blend*i` renamed to `Blend*`; Gl.Limit fields renamed with uppercase extension postfix.
- Fixed entry point loading for KHR_debug and GL_KHR_robustness aliased commands for ES2 API.

* v0.7.0
- Demerged math data structures to separate binary OpenGL.Net.Math.
- Fixed stability issues.