OpenGL.Net.ES2Profile 0.6.1

There is a newer version of this package available.
See the version list below for details.
dotnet add package OpenGL.Net.ES2Profile --version 0.6.1
NuGet\Install-Package OpenGL.Net.ES2Profile -Version 0.6.1
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="OpenGL.Net.ES2Profile" Version="0.6.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add OpenGL.Net.ES2Profile --version 0.6.1
#r "nuget: OpenGL.Net.ES2Profile, 0.6.1"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install OpenGL.Net.ES2Profile as a Cake Addin
#addin nuget:?package=OpenGL.Net.ES2Profile&version=0.6.1

// Install OpenGL.Net.ES2Profile as a Cake Tool
#tool nuget:?package=OpenGL.Net.ES2Profile&version=0.6.1

Modern OpenGL bindings for C#.

It supports OpenGL 4.6 with relative extensions, OpenGL for Windows (WGL) with relative extensions, OpenGL for X11 1.4 (XGL) with relative extensions, Native Platform Interface 1.5 (EGL) with relative extensions, Broadcom VideoCore IV (Raspberry PI 2). Specifications updated to Aug 5, 2017.

No graphical toolkit integration is included in this package. UI backends are supported in separated packages (Windows.Forms, Xamarin.Forms, Broadcom VideoCore IV (Raspberry PI 2)).

Note: this package has removed a specific a subset of the OpenGL specification. The binary includes only the symbols required by OpenGL ES 2.0/3.2.

Product Compatible and additional computed target framework versions.
.NET Framework net35 is compatible.  net40 was computed.  net403 was computed.  net45 was computed.  net451 was computed.  net452 was computed.  net46 was computed.  net461 is compatible.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
0.8.4 1,649 4/7/2019
0.7.1 1,411 12/15/2017
0.7.0 1,157 11/15/2017
0.6.1 990 9/26/2017
0.6.0 943 9/14/2017
0.6.0-beta3 755 8/26/2017
0.6.0-beta2 749 8/25/2017
0.6.0-beta1 751 8/16/2017
0.5.2 986 7/24/2017
0.5.1 969 5/30/2017
0.5.1-beta 791 5/17/2017
0.4.2-alpha 799 4/18/2017
0.4.1-alpha 794 4/16/2017

* v0.6.1
- Fixed bug preventing running on Windows with Mono (#66)
- GL_ARB_parallel_shader_compile promoted to GL_KHR_parallel_shader_compile
- Added GL_NV_query_resource and GL_NV_query_resource_tag
- Added GL_NV_path_rendering enumerations (thanks to @frabert).
- Added ProgramProperty enumeration
- Renamed VertexAttribPName to VertexAttribEnum
- Renamed HistogramTargetEXT to HistogramTarget
- Renamed EvaluatorTarget to MapTarget
- Renamed EvaluatorParameterName to MapQuery
- Renamed FenceSyncCondition to SyncCondition
- PackedVertexType type has been determined
- DeleteStateNV and DeleteCommandListsNV have implicit 'n' parameter
- Removed IVertex, ColorSRGB, ColorSBGR and Pixel classes. Vertex* refactor.