WaveEngine.OpenGL.Common 3.0.0.5165-preview3

This is a prerelease version of WaveEngine.OpenGL.Common.
There is a newer prerelease version of this package available.
See the version list below for details.
dotnet add package WaveEngine.OpenGL.Common --version 3.0.0.5165-preview3                
NuGet\Install-Package WaveEngine.OpenGL.Common -Version 3.0.0.5165-preview3                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="WaveEngine.OpenGL.Common" Version="3.0.0.5165-preview3" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add WaveEngine.OpenGL.Common --version 3.0.0.5165-preview3                
#r "nuget: WaveEngine.OpenGL.Common, 3.0.0.5165-preview3"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install WaveEngine.OpenGL.Common as a Cake Addin
#addin nuget:?package=WaveEngine.OpenGL.Common&version=3.0.0.5165-preview3&prerelease

// Install WaveEngine.OpenGL.Common as a Cake Tool
#tool nuget:?package=WaveEngine.OpenGL.Common&version=3.0.0.5165-preview3&prerelease                

Wave Engine's OpenGL common implementation

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on WaveEngine.OpenGL.Common:

Package Downloads
WaveEngine.WebGL

Provides WebGL rendering implementation for Wave Engine

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
3.0.0.5175-preview3 819 5/20/2020
3.0.0.5165-preview3 353 5/19/2020
3.0.0.4932-preview3 412 4/13/2020
3.0.0.4731-preview3 383 3/26/2020
3.0.0.4636-preview3 356 3/17/2020
3.0.0.4567-preview3 395 3/11/2020
3.0.0.4546-preview3 319 3/10/2020
3.0.0.3716-preview2 315 12/2/2019
3.0.0.3510-preview2 304 11/7/2019
3.0.0.3452-preview2 325 10/29/2019