returned for Tags:"WaveEngine"
Provides a set of materials and shaders compatible with DirectX and OpenGL.
Provides a specific implementation for every supported platform.
Provides a set of image effects to enhance the realism and final look.
This package references all the needed package to getting started with WaveEngine.
Provides a set of classes and structures that define the common types shared between the rest of assemblies.
Provides classes which allow developer to model a game or app using a component-based architecture, as well as a default set of cross-platform services to connect every component of each target platform
Provides components, behaviors and drawables, which allow developers to create games or apps reusing a lot of code
Provides support to Social Gaming Network, which allows developers create leaderboards, achievements, etc...
Provides a set of classes that provides Physics 2D implementation using native Box2D library.
Provides support to 2D Tiled Map editor, which allows developers create orthogonal, isometric and hexagonal maps.
Provides a cross-platform implementation of some analytics providers.
Provides support to Spine 2D skeletal animation tool.
Provides a service to support Microsoft Kinect v2.0 sensors.
Provides a service to support Oculus Rift headset.
Provides a service to support LeapMotion sensor.
Provides support for Google Cardboard VR system.
Provides a camera component for vision-based augmented reality using Vuforia
Provides audio services to make easy to use Dolby Digital Plus.
Provides classes and components for connecting multiple clients across the network.
Provides a set of wave compilation tools (WaveExporter.CMD.exe, WaveConstantsCMD.exe)