returned for Tags:"AR"
The Wikitude Xamarin Component enables C# developers to embed an augmented reality view into their Xamarin project. One can create a fully featured app with advanced augmented reality features including
* image recognition and tracking (online and on-device)
* location-based augmented reality
Client Library for https://geoar.it/api-docs/index.html restful enpoints (Geospatial augmented reality platform)
There is also a sample C# web client] at https://github.com/ianfoster99/GeoARIt.Client
Enables applications to control Epson Moverio BT-200’s display, audio and sensors.
Provides components, behaviors and drawables, which allow developers to create games or apps reusing a lot of code
Provides a set of classes and structures that define the common types shared between the rest of assemblies.
Provides classes which allow developer to model a game or app using a component-based architecture, as well as a default set of cross-platform services to connect every component of each target platform
Xamarin binding for virocore library
Provides a camera component for vision-based augmented reality using Vuforia
Pikkart AR SDK is an augmented reality software development kit for mobile apps that allows developers to embed augmented reality experiences into their projects with virtual contents, like 3D objects and videos in real-time or location-based markers.
Pikkart AR SDK includes:
- AR Logo feature, a...
Provides classes and components for connecting multiple clients across the network.
Provides a service to support Microsoft MixedReality AR system (including Hololens)
Provides the integration of Bullet physics component in Wave Engine
Provides a service to support OpenVR platform (Like Oculus Rift, HTC Vive or Valve Index)
Provides the targets needed in order to run in Windows platforms
Provides the ability to use Wave Engine in a UWP view
Provides the ability to use Windows Forms as a window system
Provides the ability to use GTK as a window system
Provides a wrapper for the BulletSharp physics component
Provides the targets needed in order to run in macOS
Provides an XAudio2 implementation for Wave Engine audio subsystem