Silk.NET.SilkTouch
2.1.0
Prefix Reserved
See the version list below for details.
dotnet add package Silk.NET.SilkTouch --version 2.1.0
NuGet\Install-Package Silk.NET.SilkTouch -Version 2.1.0
<PackageReference Include="Silk.NET.SilkTouch" Version="2.1.0" />
paket add Silk.NET.SilkTouch --version 2.1.0
#r "nuget: Silk.NET.SilkTouch, 2.1.0"
// Install Silk.NET.SilkTouch as a Cake Addin
#addin nuget:?package=Silk.NET.SilkTouch&version=2.1.0
// Install Silk.NET.SilkTouch as a Cake Tool
#tool nuget:?package=Silk.NET.SilkTouch&version=2.1.0
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
Learn more about Target Frameworks and .NET Standard.
-
.NETStandard 2.0
- No dependencies.
NuGet packages (1)
Showing the top 1 NuGet packages that depend on Silk.NET.SilkTouch:
Package | Downloads |
---|---|
JackCS
Package Description |
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
2.21.0 | 83 | 4/23/2024 |
2.20.0 | 237 | 12/12/2023 |
2.19.0 | 199 | 11/14/2023 |
2.18.0 | 256 | 10/21/2023 |
2.17.1 | 267 | 4/9/2023 |
2.17.0 | 270 | 4/6/2023 |
2.16.0 | 526 | 8/2/2022 |
2.15.0 | 489 | 4/2/2022 |
2.14.0 | 473 | 3/15/2022 |
2.13.0 | 430 | 2/6/2022 |
2.12.0 | 316 | 1/7/2022 |
2.11.0 | 354 | 12/6/2021 |
2.10.1 | 340 | 11/10/2021 |
2.10.0 | 362 | 11/6/2021 |
2.9.0 | 328 | 10/5/2021 |
2.8.0 | 415 | 9/4/2021 |
2.7.0 | 356 | 8/9/2021 |
2.6.0 | 455 | 7/3/2021 |
2.5.0 | 345 | 6/8/2021 |
2.4.0 | 460 | 5/7/2021 |
2.3.0 | 361 | 4/3/2021 |
2.2.0 | 422 | 3/6/2021 |
2.1.0 | 406 | 2/16/2021 |
2.0.0 | 528 | 1/2/2021 |
2.0.0-preview5 | 255 | 12/29/2020 |
2.0.0-preview4 | 321 | 12/8/2020 |
2.0.0-preview3 | 335 | 11/17/2020 |
Silk.NET February 2021 Update
- Add native handles for Windowing
- Add Veldrid support
- Add support for macro constants
- Add support for unnamed nested anonymous struct fields
- Add better name hinting for anonymous types
- Add support for OpenGL token reuse for tokens that had been previously deprecated and removed, fixing #400
- Add nested anonymous struct "fusion" with their parent structs, allowing direct ref access on .NET Standard 2.1 platforms without going through the anonymous field
- Add static Guid members for structs with a COM interface ID
- Fix struct field size and type variation between 32-bit and 64-bit in generated C++ bindings
- Fix calling convention detection, and actually respect the calling convention we detect
- Fix being unable to specify calling convention using NativeApiAttribute
- Fix some type issues
- Fix accidental initialization of both platforms, resolving #407
- Fix zero-length string allocation resulting in an IndexOutOfRangeException exception by clamping the allocation length to 1, resolving #396
- Fix unreasonably small delta times when running a window with OpenGL V-Sync enabled
- Fix faulty addition in Silk.NET.Maths where (u)ints were produced by (s)byte and (u)short addition, resulting in an invalid cast
- Fix malformed XML in MSBuild targets included by Silk.NET.Windowing.Sdl.Android, resolving #405
This should be treated as an "emergency patch" and you should update as soon as reasonably practicable. Some of the bugs in 2.0 are fatal in some workloads.