The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES, OpenAL and OpenCL. It runs on all major platforms and powers hundreds of apps, games and scientific research. It provides bindings for GLFW windowing, input and a game loop, and is the perfect start for your own game...
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The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research.
OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input...
More information
The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research.
OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input...
More information
The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research.
OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input...
More information
This is a fork of OpenTK maintained for use in osu!.
It has the following changes:
- A fix for exclusive fullscreen on Intel graphics devices.
- Some extra Vector and Matrix functions.
- Targets .NET 4.5 instead of 2.0
RLNET is a lightweight API to help quickly create tile-based games for .NET. RLNET provides a console output, swappable colors, true color sprites, keyboard and mouse inputs.
RLNET uses OpenTK
outdated, please use https://www.nuget.org/packages/QuickFont.ES20/
QuickFont provides support for Text rendering with OpenGL ES 2.0. For more information please have a look at the GitHub repository https://github.com/vescon/QuickFont
This provides the control to use in your Eto.Forms application.
Add the platform-specific package for each platform you wish to support. E.g. Eto.OpenTK.Gtk2, Eto.OpenTK.Mac64, Eto.OpenTK.Wpf, etc.
OpenGL Version of the Delta Engine, uses OpenTK. The Delta Engine allows you to develop applications and especially games for many different platforms (mobile, tablets, console, PC) completely under Windows with .NET or native C++ by using your favorite tools.