20 packages returned for Tags:"Texture"

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VL.CEF by: vvvv
Chromium Embedded Framework (CEF) for VL
Using a sprite sheet (or texture atlas) increases your game's performance while also reducing the amount of memory. This library includes a loader and sprite renderer to load animations and sprites from a sprite sheet created with TexturePacker. A tutorial with full source code about how to create... More information
Simplex Noise implementation offering 1D, 2D, and 3D forms. Based on work by Heikki Törmälä (2012) and Stefan Gustavson (2006). Core algorithm designed by Ken Perlin (2001). This library provides 1D, 2D, and 3D simplex (coherent) noise, which is useful for procedural content generation - for... More information
BCnEncoder.NET is a library for compressing rgba images to different block-compressed formats. Both ktx and dds output formats are supported. It has no native dependencies and is .NET Standard 2.1 compatible. Supported formats are: Raw unsigned byte R, RG, RGB and RGBA formats BC1 (S3TC... More information
BCnEncoder.NET is a library for compressing rgba images to different block-compressed formats. Both ktx and dds output formats are supported. This version is a .NET Framework 4.5 compatible legacy version. If you're using .NET Core, please use the main package instead.