dotnet add package MonoGame.Extended --version 3.8.0
NuGet\Install-Package MonoGame.Extended -Version 3.8.0
<PackageReference Include="MonoGame.Extended" Version="3.8.0" />
paket add MonoGame.Extended --version 3.8.0
#r "nuget: MonoGame.Extended, 3.8.0"
// Install MonoGame.Extended as a Cake Addin #addin nuget:?package=MonoGame.Extended&version=3.8.0 // Install MonoGame.Extended as a Cake Tool #tool nuget:?package=MonoGame.Extended&version=3.8.0
It makes MonoGame more awesome.
|Product||Versions Compatible and additional computed target framework versions.|
|.NET||net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed.|
|.NET Core||netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed.|
|.NET Standard||netstandard2.0 is compatible. netstandard2.1 was computed.|
|.NET Framework||net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed.|
|MonoAndroid||monoandroid was computed.|
|MonoMac||monomac was computed.|
|MonoTouch||monotouch was computed.|
|Tizen||tizen40 was computed. tizen60 was computed.|
|Xamarin.iOS||xamarinios was computed.|
|Xamarin.Mac||xamarinmac was computed.|
|Xamarin.TVOS||xamarintvos was computed.|
|Xamarin.WatchOS||xamarinwatchos was computed.|
- Newtonsoft.Json (>= 12.0.3)
NuGet packages (26)
Showing the top 5 NuGet packages that depend on MonoGame.Extended:
An event based input system to MonoGame more awesome.
Content Pipeline importers and processors to make MonoGame more awesome.
Graphics makes MonoGame more awesome.
Support for Tiled maps to make MonoGame more awesome. See http://www.mapeditor.org
A tweening system to make MonoGame more awesome.
GitHub repositories (5)
Showing the top 5 popular GitHub repositories that depend on MonoGame.Extended:
A roguelike about goblins & stuff
A Guild Wars 2 overlay with extreme extensibility through compiled modules.
A 2d game that aspires to be similar to Rimworld, with more depth, magic, and RPG concepts.
Modular game engine built with MonoGame, with GMS2-like workflow and advanced level editor
UI library for MonoGame.