Modern OpenGL bindings for C# - Math Data Structures.
Implements most blittable data structures required for OpenGL interop. Vertices, matrices and colors.
Implements most of basic old-school OpenGL matrix math, i.e. projections or transforms.
Modern OpenGL bindings for C# - Native window utilities.
Native window implementation for OpenGL.Net. The following platforms are supported:
- Linux/X11 (not implemented yet)
- Raspberry PI VC4 (not implemented yet)
Burgerlib is a low level "Operating System" like library that provides a standardized Application Programmer's Interface (API) so the application can run unmodified on over a dozen operating systems. It's been used in over 50 commercial video games.