SharpShader 0.0.5-alpha
This is a prerelease version of SharpShader.
dotnet add package SharpShader --version 0.0.5-alpha
NuGet\Install-Package SharpShader -Version 0.0.5-alpha
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SharpShader" Version="0.0.5-alpha" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SharpShader --version 0.0.5-alpha
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: SharpShader, 0.0.5-alpha"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install SharpShader as a Cake Addin #addin nuget:?package=SharpShader&version=0.0.5-alpha&prerelease // Install SharpShader as a Cake Tool #tool nuget:?package=SharpShader&version=0.0.5-alpha&prerelease
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
Write your cross-platform shaders in C#.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET Framework | net is compatible. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
- Microsoft.CodeAnalysis.Analyzers (>= 2.6.1)
- Microsoft.CodeAnalysis.Common (>= 2.9.0)
- Microsoft.CodeAnalysis.CSharp (>= 2.9.0)
- SharpShader.Core (>= 0.0.3-alpha2)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
0.0.5-alpha | 466 | 4/1/2019 |
0.0.4-alpha | 367 | 3/18/2019 |
0.0.3-alpha2 | 376 | 2/27/2019 |
0.0.3-alpha | 402 | 2/27/2019 |
0.0.2-alpha | 389 | 2/24/2019 |
0.0.1-alpha | 451 | 2/3/2019 |
ShaderTranslationResult now provides basic entry-point information.
Note: SharpShader currently supports HLSL only. GLSL support will come soon.