MonoGame.Framework.WindowsDX
3.8.1.303
There is a newer version of this package available.
See the version list below for details.
See the version list below for details.
dotnet add package MonoGame.Framework.WindowsDX --version 3.8.1.303
NuGet\Install-Package MonoGame.Framework.WindowsDX -Version 3.8.1.303
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="MonoGame.Framework.WindowsDX" Version="3.8.1.303" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="MonoGame.Framework.WindowsDX" Version="3.8.1.303" />
<PackageReference Include="MonoGame.Framework.WindowsDX" />
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add MonoGame.Framework.WindowsDX --version 3.8.1.303
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: MonoGame.Framework.WindowsDX, 3.8.1.303"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package MonoGame.Framework.WindowsDX@3.8.1.303
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=MonoGame.Framework.WindowsDX&version=3.8.1.303
#tool nuget:?package=MonoGame.Framework.WindowsDX&version=3.8.1.303
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
The MonoGame runtime for Windows using DirectX API's.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net6.0-windows7.0 is compatible. net7.0-windows was computed. net8.0-windows was computed. net9.0-windows was computed. net10.0-windows was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
net6.0-windows7.0
- SharpDX (>= 4.0.1)
- SharpDX.Direct2D1 (>= 4.0.1)
- SharpDX.Direct3D11 (>= 4.0.1)
- SharpDX.DXGI (>= 4.0.1)
- SharpDX.MediaFoundation (>= 4.0.1)
- SharpDX.XAudio2 (>= 4.0.1)
- SharpDX.XInput (>= 4.0.1)
NuGet packages (122)
Showing the top 5 NuGet packages that depend on MonoGame.Framework.WindowsDX:
Package | Downloads |
---|---|
MenuBuddy
MonoGame library for menus and game state management |
|
FontBuddy
Put some text on the screen easier with MonoGame |
|
HadoukInput
MonoGame input library for sanitizing and pattern matching of controller input |
|
InputHelper
Helper classes for wrapping up input from different devices. |
|
FlashCards
MonoGame library for making little flashcard games |
GitHub repositories (40)
Showing the top 20 popular GitHub repositories that depend on MonoGame.Framework.WindowsDX:
Repository | Stars |
---|---|
TEdit/Terraria-Map-Editor
TEdit - Terraria Map Editor - TEdit is a stand alone, open source map editor for Terraria. It lets you edit maps just like (almost) paint! It also lets you change world settings (time, bosses downed etc), edit chests and change sign, make epic dungeons, castles, cities, and add rewards for your adventurers!
|
|
Thraka/SadConsole
A .NET ascii/ansi console engine written in C# for MonoGame and SFML. Create your own text roguelike (or other) games!
|
|
rds1983/Myra
UI Library for MonoGame, FNA and Stride
|
|
Doraku/DefaultEcs
Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
|
|
MaKiPL/OpenVIII-monogame
Open source Final Fantasy VIII engine implementation in C# working on Windows and Linux (Android and iOS planned too!) [Monogame]
|
|
MonoGame/MonoGame.Samples
A few cross-platform game samples using MonoGame.
|
|
squiggythings/WaveTracker
A free and open source music-making software for Windows. Uses wavetable synthesis and sampling to generate sounds.
|
|
vchelaru/FlatRedBall
Cross-platform 2D game engine focused on ultimate productivity built in .NET
|
|
lastbattle/Harepacker-resurrected
All in one .wz file/map editor for MapleStory game files
|
|
Kagamia/WzComparerR2
Maplestory online Extractor
|
|
Meowmaritus/DSAnimStudio
Direct3D-Accelerated Dark Souls TAE Editor
|
|
riperiperi/Simitone
Re-implementation of The Sims 1, based off of FreeSO.
|
|
Martenfur/Monofoxe
Foxes made Monogame easy.
|
|
notgiven688/jitterphysics
A cross-platform, realtime physics engine for all .NET apps.
|
|
ihm-tswow/Links-Awakening-DX-HD
Unaffiliated fork off https://linksawakeningdxhd.itch.io/links-awakening-dx-hd
|
|
blish-hud/Blish-HUD
A Guild Wars 2 overlay with extreme extensibility through compiled modules.
|
|
discosultan/penumbra
2D lighting with soft shadows for MonoGame
|
|
FontStashSharp/FontStashSharp
C# port of https://github.com/memononen/fontstash
|
|
openrails/openrails
Open Rails: free train simulator that supports the world's largest range of digital content.
|
|
vchelaru/Gum
Flexible layout tool for creating UI on any platform
|
Version | Downloads | Last Updated |
---|---|---|
3.8.5-develop.2 | 114 | 7/10/2025 |
3.8.5-develop.1 | 83 | 6/27/2025 |
3.8.4 | 3,212 | 6/2/2025 |
3.8.4-preview.7 | 66 | 5/30/2025 |
3.8.4-preview.6 | 128 | 5/26/2025 |
3.8.4-preview.5 | 78 | 5/23/2025 |
3.8.4-preview.4 | 220 | 5/15/2025 |
3.8.4-preview.3 | 227 | 5/14/2025 |
3.8.4-preview.2 | 122 | 5/11/2025 |
3.8.4-preview.1 | 159 | 4/28/2025 |
3.8.3 | 4,648 | 4/5/2025 |
3.8.2.1105 | 16,319 | 8/16/2024 |
3.8.1.303 | 119,090 | 7/26/2022 |
3.8.0.1641 | 127,404 | 8/10/2020 |
3.8.0.1375-develop | 2,596 | 5/27/2020 |
3.7.1.189 | 29,902 | 12/8/2018 |
3.7.0.1708 | 8,228 | 9/23/2018 |
3.7.0.1681-develop | 1,970 | 8/6/2018 |
3.6.0.1625 | 39,943 | 3/1/2017 |
3.5.1.1679 | 29,613 | 3/30/2016 |
3.5.0.1678 | 3,864 | 3/16/2016 |
3.4.0.459 | 26,358 | 5/13/2015 |
3.3.0 | 7,257 | 3/16/2015 |
3.2.99-Beta | 2,154 | 1/28/2015 |