MonoGame 


  • 69,409 total downloads
  • last updated 12/8/2018
  • Latest version: 3.7.1.189
MonoGame is an open source implementation of the Microsoft XNA 4.x Framework. The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse. This package provides the bait-and-switch PCL build of MonoGame Framework.
  • 45,531 total downloads
  • last updated 12/8/2018
  • Latest version: 3.7.1.189
MonoGame is an open source implementation of the Microsoft XNA 4.x Framework. The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse. This package provides bait-and-switch PCL build of MonoGame Framework Content Pipeline.
  • 16,594 total downloads
  • last updated 12/8/2018
  • Latest version: 3.7.1.189
MonoGame is an open source implementation of the Microsoft XNA 4.x Framework. The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse. This package provides you with MonoGame Framework that uses OpenGL for rendering and works on MacOS using... More information
  • 13,339 total downloads
  • last updated 8/10/2020
  • Latest version: 3.8.0.1641
This package contains a set of C# templates written for the MonoGame framework.
  • 8,764 total downloads
  • last updated 8/10/2020
  • Latest version: 3.8.0.1641
The MonoGame Framework Content Builder Editor (MGCB-Editor) is a graphical tool used for editing your content projects ready for processing.
  • 6,408 total downloads
  • last updated 3/30/2016
  • Latest version: 3.5.1.1679
MonoGame is an open source implementation of the Microsoft XNA 4.x Framework. The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse. We currently support iOS, Android, Windows (both OpenGL and DirectX), Mac OS X, Linux, Windows 8 Store,... More information
  • 6,378 total downloads
  • last updated 3/1/2017
  • Latest version: 3.6.0.1625
MonoGame is an open source implementation of the Microsoft XNA 4.x Framework. The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse. We currently support iOS, Android, Windows (both OpenGL and DirectX), Mac OS X, Linux, Windows 8 Store,... More information
  • 5,453 total downloads
  • last updated 3/1/2017
  • Latest version: 3.6.0.1625
MonoGame is an open source implementation of the Microsoft XNA 4.x Framework. The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse. We currently support iOS, Android, Windows (both OpenGL and DirectX), Mac OS X, Linux, Windows 8 Store,... More information
  • 5,067 total downloads
  • last updated 3/30/2016
  • Latest version: 3.5.1.1679
MonoGame is an open source implementation of the Microsoft XNA 4.x Framework. The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse. We currently support iOS, Android, Windows (both OpenGL and DirectX), Mac OS X, Linux, Windows 8 Store,... More information
  • 4,270 total downloads
  • last updated 8/10/2020
  • Latest version: 3.8.0.1641
The MonoGame Content Builder (MGCB) command line tool is used for optimizing content for runtime use.
  • 920 total downloads
  • last updated 8/10/2020
  • Latest version: 3.8.0.1641
The MonoGame Framework Effect Compiler (MGFXC) command line tool is used to compile shaders.