SharpDX.XAudio2 4.2.0 Prefix Reserved

Install-Package SharpDX.XAudio2 -Version 4.2.0
dotnet add package SharpDX.XAudio2 --version 4.2.0
<PackageReference Include="SharpDX.XAudio2" Version="4.2.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SharpDX.XAudio2 --version 4.2.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: SharpDX.XAudio2, 4.2.0"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install SharpDX.XAudio2 as a Cake Addin
#addin nuget:?package=SharpDX.XAudio2&version=4.2.0

// Install SharpDX.XAudio2 as a Cake Tool
#tool nuget:?package=SharpDX.XAudio2&version=4.2.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

Assembly providing DirectX - XAudio2, X3DAudio and XAPO managed API.

NuGet packages (27)

Showing the top 5 NuGet packages that depend on SharpDX.XAudio2:

Package Downloads
MonoGame.Framework.WindowsDX

The MonoGame runtime for Windows using DirectX API's.

WaveEngine.Adapter

Provides a specific implementation for every supported platform.

SharpDX.XACT3

Assembly providing DirectX - XACT3 managed API.

MonoGame.Framework.WindowsUniversal

The MonoGame runtime for UWP (Universal Windows Platform) which supports Windows 10 and Xbox One.

DeltaEngine.SharpDX

DirectX Version of the Delta Engine, uses SharpDX. The Delta Engine allows you to develop applications and especially games for many different platforms (mobile, tablets, console, PC) completely under Windows with .NET or native C++ by using your favorite tools.

GitHub repositories (13)

Showing the top 5 popular GitHub repositories that depend on SharpDX.XAudio2:

Repository Stars
MonoGame/MonoGame
One framework for creating powerful cross-platform games.
BleuBleu/FamiStudio
FamiStudio NES Music Editor
MaKiPL/OpenVIII-monogame
Open source Final Fantasy VIII engine implementation in C# working on Windows and Linux (Android and iOS planned too!) [Monogame]
mellinoe/ge
A general-purpose 3D game engine with editor, built with .NET Core
dexyfex/CodeWalker
Version Downloads Last updated
4.2.0 96,260 8/24/2018
4.2.0-ci284 569 8/13/2018
4.2.0-ci281 560 8/13/2018
4.2.0-ci272 575 8/1/2018
4.2.0-ci268 593 7/31/2018
4.2.0-ci259 800 7/2/2018
4.1.0 1,707 6/1/2018
4.1.0-ci217 795 2/10/2018
4.1.0-ci184 795 10/10/2017
4.0.1 96,193 5/30/2017
4.0.0 1,071 5/29/2017
4.0.0-ci147 704 5/17/2017
4.0.0-ci145 714 5/6/2017
4.0.0-ci144 675 5/6/2017
4.0.0-ci141 740 4/24/2017
4.0.0-ci140 686 4/24/2017
4.0.0-ci136 735 4/19/2017
4.0.0-ci133 729 4/11/2017
4.0.0-ci130 704 4/11/2017
4.0.0-ci126 712 4/7/2017
4.0.0-ci124 688 4/6/2017
4.0.0-ci121 676 3/31/2017
4.0.0-ci120 694 3/31/2017
3.1.2-beta109 664 2/20/2017
3.1.2-beta107 631 2/17/2017
3.1.2-beta105 620 2/16/2017
3.1.2-alpha100 627 2/15/2017
3.1.1 15,406 10/27/2016
3.1.0 879 10/19/2016
3.0.2 7,211 3/11/2016
3.0.1 3,632 1/17/2016
3.0.0 3,091 12/25/2015
3.0.0-rc017 648 12/23/2015
3.0.0-rc014 685 12/23/2015
3.0.0-beta01 1,246 8/20/2015
3.0.0-alpha02 1,107 6/8/2015
3.0.0-alpha01 960 4/1/2015
2.6.3 9,682 10/29/2014
2.6.2 4,746 6/17/2014
2.6.1 998 6/16/2014
2.6.0 1,572 5/10/2014
2.5.0 4,491 8/10/2013
2.4.2 2,621 12/21/2012
2.4.1 1,396 11/20/2012
2.4.0 1,341 10/31/2012
2.3.1 1,242 10/1/2012
2.3.0 1,065 9/28/2012
2.2.0 1,303 6/9/2012
2.1.0 1,055 5/24/2012
2.0.4 1,193 2/6/2012
2.0.2 1,224 11/22/2011
2.0.1 1,208 11/18/2011
2.0.0 1,251 9/23/2011