MonoGame.Framework.WindowsDX 3.7.1.189

MonoGame is an open source implementation of the Microsoft XNA 4.x Framework. The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse.

This package provides you with MonoGame Framework that uses DirectX for rendering and works on Windows.

Install-Package MonoGame.Framework.WindowsDX -Version 3.7.1.189
dotnet add package MonoGame.Framework.WindowsDX --version 3.7.1.189
<PackageReference Include="MonoGame.Framework.WindowsDX" Version="3.7.1.189" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MonoGame.Framework.WindowsDX --version 3.7.1.189
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

Showing the top 10 GitHub repositories that depend on MonoGame.Framework.WindowsDX:

Repository Stars
MonoGame/MonoGame
One framework for creating powerful cross-platform games.
tgjones/gemini
Gemini is an IDE framework similar in concept to the Visual Studio Shell. It uses AvalonDock and has an MVVM architecture based on Caliburn Micro.
craftworkgames/MonoGame.Extended
Classes and extensions to make MonoGame more awesome
SadConsole/SadConsole
A .NET ascii/ansi console engine written in C# for MonoGame and XNA. Create your own text roguelike (or other) games!
TEdit/Terraria-Map-Editor
TEdit - Terraria Map Editor - TEdit is a stand alone, open source map editor for Terraria. It lets you edit maps just like (almost) paint! It also lets you change world settings (time, bosses downed etc), edit chests and change sign, make epic dungeons, castles, cities, and add rewards for your adventurers!
VelcroPhysics/VelcroPhysics
High performance 2D collision detection system with realistic physics responses.
Regalis11/Barotrauma
A 2D online multiplayer game taking place in a submarine travelling through the icy depths of Jupiter's moon Europa.
mattleibow/jitterphysics
A cross-platform, realtime physics engine for all .NET apps.
MaKiPL/OpenVIII
Open source VIII engine implementation in C# working on Windows and Linux (Android and iOS planned too!)
loodakrawa/SpriterDotNet
A pure C# Spriter implementation

Version History

Version Downloads Last updated
3.7.1.189 7,699 12/8/2018
3.7.0.1708 2,264 9/23/2018
3.7.0.1681-develop 329 8/6/2018
3.6.0.1625 20,515 3/1/2017
3.5.1.1679 17,667 3/30/2016
3.5.0.1678 1,551 3/16/2016
3.4.0.459 20,556 5/13/2015
3.3.0 4,830 3/16/2015
3.2.99-Beta 551 1/28/2015