OpenTK.GLControl
3.3.3
Prefix Reserved
See the version list below for details.
dotnet add package OpenTK.GLControl --version 3.3.3
NuGet\Install-Package OpenTK.GLControl -Version 3.3.3
<PackageReference Include="OpenTK.GLControl" Version="3.3.3" />
<PackageVersion Include="OpenTK.GLControl" Version="3.3.3" />
<PackageReference Include="OpenTK.GLControl" />
paket add OpenTK.GLControl --version 3.3.3
#r "nuget: OpenTK.GLControl, 3.3.3"
#addin nuget:?package=OpenTK.GLControl&version=3.3.3
#tool nuget:?package=OpenTK.GLControl&version=3.3.3
The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research.
OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handling.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET Framework | net20 is compatible. net35 was computed. net40 was computed. net403 was computed. net45 was computed. net451 was computed. net452 was computed. net46 was computed. net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
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- OpenTK (>= 3.3.3)
NuGet packages (30)
Showing the top 5 NuGet packages that depend on OpenTK.GLControl:
Package | Downloads |
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Xamarin.Forms.Platform.WPF
Xamarin Forms Renderer to build native UIs for WPF |
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SkiaSharp.Views.WindowsForms
SkiaSharp Views & Layers are a set of platform-specific views and containers that can be used to draw on the screen. |
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EmguCV
Emgu CV is a cross platform .Net wrapper to the OpenCV image processing library. Allowing OpenCV functions to be called from .NET compatible languages such as C#, VB, VC++, IronPython etc. The wrapper can be compiled in Mono and run on Windows, Linux, Mac OS X, iPhone, iPad and Android devices. |
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SkiaSharp.Views.Forms.WPF
SkiaSharp for Xamarin.Forms is a set of views that can be used to draw on the screen. |
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Bonsai.Vision.Design
Bonsai Design Library containing visualizer and editor classes for image processing types. |
GitHub repositories (36)
Showing the top 20 popular GitHub repositories that depend on OpenTK.GLControl:
Repository | Stars |
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dotnet/maui
.NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
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Perfare/AssetStudio
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
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unoplatform/uno
Open-source platform for building cross-platform native Mobile, Web, Desktop and Embedded apps quickly. Create rich, C#/XAML, single-codebase apps from any IDE. Hot Reload included! 90m+ NuGet Downloads!!
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xamarin/Xamarin.Forms
Xamarin.Forms is no longer supported. Migrate your apps to .NET MAUI.
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mono/SkiaSharp
SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.
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ArduPilot/MissionPlanner
Mission Planner Ground Control Station for ArduPilot (c# .net)
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ValveResourceFormat/ValveResourceFormat
🔬 Valve's Source 2 resource file format parser, decompiler, and exporter.
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videolan/libvlcsharp
Cross-platform .NET/Mono bindings for LibVLC
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swharden/Csharp-Data-Visualization
Resources for visualizing data using C# and the .NET platform
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Wouterdek/NodeNetwork
A C# library with a WPF node editor component based on ReactiveUI
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EDDiscovery/EDDiscovery
Captains log and 3d star map for Elite Dangerous
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ThisIsNotRocketScience/GerberTools
Tools to load/edit/create/panelizer sets of gerber files
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AgOpenGPS-Official/AgOpenGPS
Ag Precision Mapping, Section Control and Guidance Software
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maxim-saplin/CrossPlatformDiskTest
Windows, macOS and Android storage (HDD, SSD, RAM) speed testing/performance benchmarking app
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Keboo/MaterialDesignInXaml.Examples
A collection of small samples using MaterialDesignInXaml.
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verybadcat/CSharpMath
LaTeX. in C#. (ported from the wonderful iosMath project).
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Metric/Materia
An open source alternative to Substance Designer written in C#
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GoodAI/BrainSimulator
Brain Simulator is a platform for visual prototyping of artificial intelligence architectures.
|
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rickomax/psxprev
PSXPREV - Playstation (PSX) Files Previewer/Extractor
|
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vinjn/pkg-doctor
包体医生,Unity 及 Unreal 游戏包体优化工具
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Version | Downloads | Last updated | |
---|---|---|---|
4.0.2 | 10,555 | 1/22/2025 | |
4.0.1 | 13,278 | 9/4/2024 | |
4.0.0 | 751 | 9/3/2024 | |
3.3.3 | 101,540 | 9/10/2022 | |
3.1.0 | 935,051 | 8/4/2019 | |
3.0.1 | 2,659,165 | 7/6/2018 | |
3.0.0 | 26,170 | 5/1/2018 | |
3.0.0-pre | 13,091 | 5/8/2017 | |
1.1.2349.61993 | 218,330 | 6/7/2016 | |
1.1.2225 | 264,536 | 2/4/2016 | |
1.1.1589.5942 | 29,167 | 7/29/2014 | |
1.1.1589.5941 | 4,382 | 5/9/2014 | |
1.1.1579.5793 | 3,176 | 4/29/2014 | |
1.1.1508.5725 | 3,095 | 5/9/2014 | |
1.1.1508.5724 | 4,870 | 2/17/2014 | |
1.1.1456.5398 | 3,885 | 12/27/2013 | |
1.1.1161.61462 | 4,574 | 8/28/2013 |
* OpenTK no longers alters the dll search path be default on windows platforms. Separate folders for `x86` and `x64` dlls can now be optionally turned on by using `ToolkitOptions.SetWindowsDLLPathAnyCPU = true`, see documentation comment for more details. (@NogginBops)
* New feature that allows you to use virtual keys on windows. This can be toggled on using `GameWindowFlags.UseVirtualKeys`. See https://github.com/opentk/opentk/pull/1360 for more details. (@tyronx)
* Deprecated `Vector3 Transform(Matrix3 mat, Vector3 vec)` (right multiplication) because of a bug meant this function was doing a left multiplication. Instead two new functions `TransformRow` and `TransformColumn` that handle the left and right multiplication correctly. (@NogginBops)
* A lot of enum entries where added to enums where they where missing. For example `SizedInternalFormat` now contains all allowed formats and `GetTextureParameter` now contains `TextureMaxAnisotropy`. (@NogginBops)