BeamableInc
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- 315,879 total downloads
- last updated 6/30/2026
- Latest version: 7.2.1
The Beamable.Microservice.Runtime package contains the code required for running C# Microservices. -
- 310,525 total downloads
- last updated 6/30/2026
- Latest version: 7.2.1
The Beamable.Tools package is a dotnet tool that connects to the Beamable API and allows developers to manage their Beamable resources via the CLI. -
- 261,960 total downloads
- last updated 6/30/2026
- Latest version: 7.2.1
The Beamable.Common package contains the standard Beamable code that powers The Beamable Unity SDK, as well as Beamable C# Microservices. -
- 248,400 total downloads
- last updated 6/30/2026
- Latest version: 7.2.1
The Beamable.UnityEngine code contains mock classes that act as psuedo replacements for Unity primitive types. -
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- 232,702 total downloads
- last updated 6/30/2026
- Latest version: 7.2.1
dotnet new templates for Beamable -
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- 164,958 total downloads
- last updated 6/30/2026
- Latest version: 7.2.1
The Beamable.UnityEngine.Addressables code contains mock classes that act as psuedo replacements for Unity addressable types. -
- 154,600 total downloads
- last updated 6/30/2026
- Latest version: 7.2.1
The Beamable.Server.Common package contains the standard Beamable code that helps with Beamable Microservices. -
- 104,537 total downloads
- last updated 6/30/2026
- Latest version: 7.2.1
The Beamable.Tooling.Common package contains standard Beamable code shared between the CLI and the Microservices -
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- 90,602 total downloads
- last updated 6/30/2026
- Latest version: 7.2.1
The Beamable.Microservice.SourceGen package contains the code for our SourceGenerator that runs over your C# Microservices. -
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- 8,750 total downloads
- last updated 6/30/2026
- Latest version: 7.2.1
Package Description -
- 8,564 total downloads
- last updated 6/30/2026
- Latest version: 7.2.1
Package Description -
- 1,616 total downloads
- last updated 6/30/2026
- Latest version: 7.2.1
The Beamable.UnrealEngine code contains mock classes that act as psuedo replacements for Unreal primitive types.