13 packages returned for Tags:"ImGui"

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Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies Built using VS2017 (VC141) (x64|x86) & (Debug|Release) & Static This is an unofficial release of the library
  • 374 total downloads
  • last updated 6/30/2020
  • Latest version: 1.1.2
  • ImGui SDL
Merge ImGuiNET (https://github.com/mellinoe/imgui.net) with SDL2-CS (https://github.com/flibitijibibo/SDL2-CS), extend with some useful widgets.
ImWpf is an experiment in creating a wrapper class that allows you to create and get input from WPF controls, but in an fashion similar to Immediate Mode GUI systems such as Dear ImGui. It is compatible with existing WPF projects.
  • 189 total downloads
  • last updated 6/30/2020
  • Latest version: 1.0.2
  • imgui d3d11
This package contains Dllimport functions, enums, structs(union) and constants(define). They are generated from imgui.h information that is parsed by libclang. This package use imgui.dll(c++) directly and resolve mangled name. Function overload is implemented by C# optional... More information
This is a Monogame wrapper for the ImGui.NET Library. Monogame.ImGui lets you build graphical interfaces for your Monogame games / in-game tools using a simple immediate-mode style.
A base library for creating cross platform game engines in .NET using OpenGL. Includes OpenGL, ImGUI, An MIT licensed ECS (https://github.com/isonil/EntityComponentSystem), etc. More features are planned (ex. ImGUI Hierarchy Controls) and the library will continue to grow as time goes on.