SadConsole.Host.MonoGame
9.0.0-alpha7
.NET Core 3.1
This package targets .NET Core 3.1. The package is compatible with this framework or higher.
.NET Standard 2.1
This package targets .NET Standard 2.1. The package is compatible with this framework or higher.
This is a prerelease version of SadConsole.Host.MonoGame.
There is a newer version of this package available.
See the version list below for details.
See the version list below for details.
dotnet add package SadConsole.Host.MonoGame --version 9.0.0-alpha7
NuGet\Install-Package SadConsole.Host.MonoGame -Version 9.0.0-alpha7
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SadConsole.Host.MonoGame" Version="9.0.0-alpha7" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SadConsole.Host.MonoGame --version 9.0.0-alpha7
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: SadConsole.Host.MonoGame, 9.0.0-alpha7"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install SadConsole.Host.MonoGame as a Cake Addin #addin nuget:?package=SadConsole.Host.MonoGame&version=9.0.0-alpha7&prerelease // Install SadConsole.Host.MonoGame as a Cake Tool #tool nuget:?package=SadConsole.Host.MonoGame&version=9.0.0-alpha7&prerelease
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
- Various
ControlHost
control management bugs fixed (thanks coldwarrl). - Rendering of Fonts improved.
- Start of
Font
system overhaul. - Fixed bug
DrawString
instruction with cursors. - Improved
ITexture
from GameHosts. Has more methods likeGet/SetPixel
andToSurface
. - Improved
Cursor
usability. - Draw method on objects changed to Render to communicate intent.
- LayeredScreenSurface completely rewritten.
- Hosts now use strings to define renderers and allow you to redefine them in the host.
- Surface now have a TintBeforeDrawCall which when false tints the screen draw call to allow transparent surfaces.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp3.0 was computed. netcoreapp3.1 is compatible. |
.NET Standard | netstandard2.1 is compatible. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
.NETCoreApp 3.1
- MonoGame.Framework.DesktopGL (>= 3.8.0.1375-develop)
- SadConsole (>= 9.0.0-alpha7)
- TheSadRogue.Primitives (>= 1.0.0-alpha4-debug)
- TheSadRogue.Primitives.MonoGame (>= 1.0.0-alpha2-debug)
-
.NETStandard 2.1
- MonoGame.Framework.DesktopGL (>= 3.8.0.1375-develop)
- SadConsole (>= 9.0.0-alpha7)
- TheSadRogue.Primitives (>= 1.0.0-alpha4-debug)
- TheSadRogue.Primitives.MonoGame (>= 1.0.0-alpha2-debug)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories (1)
Showing the top 1 popular GitHub repositories that depend on SadConsole.Host.MonoGame:
Repository | Stars |
---|---|
Thraka/SadConsole
A .NET ascii/ansi console engine written in C# for MonoGame and XNA. Create your own text roguelike (or other) games!
|
Version | Downloads | Last updated |
---|---|---|
10.4.1 | 955 | 6/13/2024 |
10.4.1-debug | 84 | 6/13/2024 |
10.4.0 | 432 | 3/31/2024 |
10.4.0-debug | 90 | 3/31/2024 |
10.0.3 | 247 | 3/14/2024 |
10.0.3-debug | 98 | 3/14/2024 |
10.0.0 | 1,192 | 10/29/2023 |
10.0.0-debug | 137 | 10/29/2023 |
10.0.0-beta3-debug | 184 | 10/14/2023 |
10.0.0-beta3 | 143 | 10/14/2023 |
10.0.0-beta2-debug | 150 | 10/11/2023 |
10.0.0-beta2 | 136 | 10/11/2023 |
10.0.0-beta1-debug | 150 | 10/11/2023 |
10.0.0-beta1 | 168 | 10/11/2023 |
10.0.0-alpha4-debug | 266 | 8/26/2023 |
10.0.0-alpha4 | 193 | 8/26/2023 |
10.0.0-alpha3-debug | 165 | 8/26/2023 |
10.0.0-alpha3 | 139 | 8/26/2023 |
10.0.0-alpha2-debug | 238 | 6/18/2023 |
10.0.0-alpha2 | 157 | 6/18/2023 |
10.0.0-alpha1-debug | 255 | 6/4/2023 |
9.2.2 | 2,745 | 1/22/2022 |
9.2.2-debug | 226 | 1/22/2022 |
9.2.1 | 457 | 1/5/2022 |
9.2.0 | 1,048 | 12/31/2021 |
9.2.0-debug | 192 | 12/31/2021 |
9.1.1 | 1,791 | 8/7/2021 |
9.1.1-debug | 323 | 8/7/2021 |
9.1.0 | 529 | 7/6/2021 |
9.1.0-debug | 260 | 7/6/2021 |
9.0.1 | 657 | 6/6/2021 |
9.0.1-debug | 359 | 6/6/2021 |
9.0.0 | 626 | 6/6/2021 |
9.0.0-debug | 366 | 6/6/2021 |
9.0.0-beta4 | 309 | 1/15/2021 |
9.0.0-beta3 | 329 | 12/19/2020 |
9.0.0-beta2 | 317 | 10/9/2020 |
9.0.0-beta1 | 390 | 8/1/2020 |
9.0.0-alpha9 | 456 | 7/25/2020 |
9.0.0-alpha8 | 343 | 7/13/2020 |
9.0.0-alpha7 | 328 | 7/11/2020 |
9.0.0-alpha6 | 455 | 5/28/2020 |
9.0.0-alpha5 | 376 | 5/26/2020 |
9.0.0-alpha3 | 374 | 5/1/2020 |
9.0.0-alpha2 | 394 | 1/28/2020 |
9.0.0-alpha1 | 529 | 1/26/2020 |