SadConsole.Host.MonoGame 10.5.0-debug

This is a prerelease version of SadConsole.Host.MonoGame.
There is a newer version of this package available.
See the version list below for details.
dotnet add package SadConsole.Host.MonoGame --version 10.5.0-debug                
NuGet\Install-Package SadConsole.Host.MonoGame -Version 10.5.0-debug                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SadConsole.Host.MonoGame" Version="10.5.0-debug" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SadConsole.Host.MonoGame --version 10.5.0-debug                
#r "nuget: SadConsole.Host.MonoGame, 10.5.0-debug"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install SadConsole.Host.MonoGame as a Cake Addin
#addin nuget:?package=SadConsole.Host.MonoGame&version=10.5.0-debug&prerelease

// Install SadConsole.Host.MonoGame as a Cake Tool
#tool nuget:?package=SadConsole.Host.MonoGame&version=10.5.0-debug&prerelease                

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SadConsole is a C#-based .NET cross-platform terminal, ascii, console, game engine. It simulates these types of programs and with it you can make ascii-styled games for modern platforms. At its heart, SadConsole is really a giant tile-based game engine. However, its object model is conceptually similar to a traditional console app.

This is the host library for MonoGame. Note, you need to add reference in your project to a MonoGame package.

Product Compatible and additional computed target framework versions.
.NET net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 is compatible.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 is compatible. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on SadConsole.Host.MonoGame:

Package Downloads
SadConsole.Debug.MonoGame

A library that adds ImGUI support to the SadConsole MonoGame host. Various debugging options are provided too.

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on SadConsole.Host.MonoGame:

Repository Stars
Thraka/SadConsole
A .NET ascii/ansi console engine written in C# for MonoGame and XNA. Create your own text roguelike (or other) games!
Version Downloads Last updated
10.5.0 235 12/7/2024
10.5.0-debug 60 12/7/2024
10.4.1 1,022 6/13/2024
10.4.1-debug 85 6/13/2024
10.4.0 435 3/31/2024
10.4.0-debug 92 3/31/2024
10.0.3 259 3/14/2024
10.0.3-debug 98 3/14/2024
10.0.0 1,200 10/29/2023
10.0.0-debug 137 10/29/2023
10.0.0-beta3-debug 184 10/14/2023
10.0.0-beta3 143 10/14/2023
10.0.0-beta2-debug 150 10/11/2023
10.0.0-beta2 136 10/11/2023
10.0.0-beta1-debug 150 10/11/2023
10.0.0-beta1 171 10/11/2023
10.0.0-alpha4-debug 266 8/26/2023
10.0.0-alpha4 193 8/26/2023
10.0.0-alpha3-debug 166 8/26/2023
10.0.0-alpha3 139 8/26/2023
10.0.0-alpha2-debug 239 6/18/2023
10.0.0-alpha2 157 6/18/2023
10.0.0-alpha1-debug 256 6/4/2023
9.2.2 2,750 1/22/2022
9.2.2-debug 226 1/22/2022
9.2.1 458 1/5/2022
9.2.0 1,052 12/31/2021
9.2.0-debug 192 12/31/2021
9.1.1 1,792 8/7/2021
9.1.1-debug 323 8/7/2021
9.1.0 531 7/6/2021
9.1.0-debug 260 7/6/2021
9.0.1 658 6/6/2021
9.0.1-debug 360 6/6/2021
9.0.0 627 6/6/2021
9.0.0-debug 366 6/6/2021
9.0.0-beta4 309 1/15/2021
9.0.0-beta3 329 12/19/2020
9.0.0-beta2 317 10/9/2020
9.0.0-beta1 390 8/1/2020
9.0.0-alpha9 456 7/25/2020
9.0.0-alpha8 343 7/13/2020
9.0.0-alpha7 328 7/11/2020
9.0.0-alpha6 455 5/28/2020
9.0.0-alpha5 376 5/26/2020
9.0.0-alpha3 374 5/1/2020
9.0.0-alpha2 394 1/28/2020
9.0.0-alpha1 529 1/26/2020

Use `TitleContainer` for serialization. This was previously removed for some reason. Configurable through the `UseTitleContainer` configuration builder option.