Silk.NET 1.2.1

Prefix Reserved
There is a newer version of this package available.
See the version list below for details.
dotnet add package Silk.NET --version 1.2.1                
NuGet\Install-Package Silk.NET -Version 1.2.1                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Silk.NET" Version="1.2.1" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Silk.NET --version 1.2.1                
#r "nuget: Silk.NET, 1.2.1"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Silk.NET as a Cake Addin
#addin nuget:?package=Silk.NET&version=1.2.1

// Install Silk.NET as a Cake Tool
#tool nuget:?package=Silk.NET&version=1.2.1                

Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, GLFW, and Vulkan.

There are no supported framework assets in this package.

Learn more about Target Frameworks and .NET Standard.

NuGet packages (20)

Showing the top 5 NuGet packages that depend on Silk.NET:

Package Downloads
Meadow.Linux

Linux .NET libraries for Wilderness Labs Meadow

DotFeather

A lightweight, extensible and easy game engine.

Meadow.Windows

An implementation of the Meadow software stack for Windows targets

netcore-opengl-core

Core module contains everything useful for gl calculations and view management.

Meadow.Maui

Utility library for aiding in using Wilderness Labs' Meadow stack in a MAUI application

GitHub repositories (6)

Showing the top 5 popular GitHub repositories that depend on Silk.NET:

Repository Stars
ZacharyPatten/Towel
Throw in the towel.
ikpil/DotRecast
DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers
JasonBock/Rocks
A mocking library based on the Compiler APIs (Roslyn + Mocks)
lindexi/lindexi_gd
博客用到的代码
dfkeenan/SilkVulkanTutorial
C# Silk.NET port of the Vulkan tutorial by Alexander Overvoorde.
Version Downloads Last updated
2.22.0 5,404 11/5/2024
2.21.0 18,361 4/23/2024
2.20.0 13,745 12/12/2023
2.19.0 2,051 11/14/2023
2.18.0 1,934 10/21/2023
2.17.1 10,625 4/9/2023
2.17.0 1,319 4/6/2023
2.16.0 9,146 8/2/2022
2.15.0 3,594 4/2/2022
2.14.0 1,025 3/15/2022
2.13.0 976 2/6/2022
2.12.0 735 1/7/2022
2.11.0 1,181 12/5/2021
2.10.1 547 11/10/2021
2.10.0 419 11/6/2021
2.9.0 748 10/5/2021
2.8.0 724 9/4/2021
2.7.0 646 8/9/2021
2.6.0 1,355 7/3/2021
2.5.0 1,322 6/8/2021
2.4.0 678 5/7/2021
2.3.0 521 4/3/2021
2.2.0 574 3/6/2021
2.1.0 518 2/16/2021
2.0.0 591 1/2/2021
2.0.0-preview5 222 12/29/2020
2.0.0-preview4 350 12/8/2020
2.0.0-preview3 373 11/17/2020
2.0.0-preview2 392 8/21/2020
2.0.0-preview 977 7/15/2020
1.9.0 571 12/4/2020
1.8.0 555 11/6/2020
1.7.0 579 10/2/2020
1.6.0 536 9/4/2020
1.5.0 504 8/7/2020
1.4.0 2,216 7/3/2020
1.3.0 850 6/5/2020
1.2.1 544 5/16/2020
1.2.0 574 5/1/2020
1.1.1 801 4/13/2020
1.1.0 590 4/5/2020
1.0.1 583 3/17/2020
1.0.0 776 3/6/2020
1.0.0-preview5 445 2/18/2020
1.0.0-preview4 380 2/8/2020
1.0.0-preview3 492 11/15/2019

Silk.NET 1.2.1 Patch Update
           
           - Updated to the latest OpenCL specification
           - Updated to Vulkan 1.2.141
           - Added a ContinueEvents method to force an event-driven game loop to continue
           - Added support for IGLContext in GL instances (this was slated for 1.2.0, but left out for some reason)
           - Moved GlfwLoader out of Silk.NET.Windowing.Desktop and into Silk.NET.GLFW