Silk.NET
1.2.0
Prefix Reserved
See the version list below for details.
dotnet add package Silk.NET --version 1.2.0
NuGet\Install-Package Silk.NET -Version 1.2.0
<PackageReference Include="Silk.NET" Version="1.2.0" />
paket add Silk.NET --version 1.2.0
#r "nuget: Silk.NET, 1.2.0"
// Install Silk.NET as a Cake Addin #addin nuget:?package=Silk.NET&version=1.2.0 // Install Silk.NET as a Cake Tool #tool nuget:?package=Silk.NET&version=1.2.0
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, GLFW, and Vulkan.
Learn more about Target Frameworks and .NET Standard.
-
.NETStandard 2.0
- Silk.NET.Core (>= 1.2.0)
- Silk.NET.GLFW (>= 1.2.0)
- Silk.NET.Input (>= 1.2.0)
- Silk.NET.OpenAL (>= 1.2.0)
- Silk.NET.OpenGL (>= 1.2.0)
- Silk.NET.Vulkan (>= 1.2.0)
- Silk.NET.Vulkan.Extensions.KHR (>= 1.2.0)
- Silk.NET.Windowing (>= 1.2.0)
NuGet packages (20)
Showing the top 5 NuGet packages that depend on Silk.NET:
Package | Downloads |
---|---|
Meadow.Linux
Linux .NET libraries for Wilderness Labs Meadow |
|
DotFeather
A lightweight, extensible and easy game engine. |
|
Meadow.Windows
An implementation of the Meadow software stack for Windows targets |
|
netcore-opengl-core
Core module contains everything useful for gl calculations and view management. |
|
Meadow.Maui
Utility library for aiding in using Wilderness Labs' Meadow stack in a MAUI application |
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
2.22.0 | 5,404 | 11/5/2024 |
2.21.0 | 18,361 | 4/23/2024 |
2.20.0 | 13,745 | 12/12/2023 |
2.19.0 | 2,051 | 11/14/2023 |
2.18.0 | 1,934 | 10/21/2023 |
2.17.1 | 10,625 | 4/9/2023 |
2.17.0 | 1,319 | 4/6/2023 |
2.16.0 | 9,146 | 8/2/2022 |
2.15.0 | 3,594 | 4/2/2022 |
2.14.0 | 1,025 | 3/15/2022 |
2.13.0 | 976 | 2/6/2022 |
2.12.0 | 735 | 1/7/2022 |
2.11.0 | 1,181 | 12/5/2021 |
2.10.1 | 547 | 11/10/2021 |
2.10.0 | 419 | 11/6/2021 |
2.9.0 | 748 | 10/5/2021 |
2.8.0 | 724 | 9/4/2021 |
2.7.0 | 646 | 8/9/2021 |
2.6.0 | 1,355 | 7/3/2021 |
2.5.0 | 1,322 | 6/8/2021 |
2.4.0 | 678 | 5/7/2021 |
2.3.0 | 521 | 4/3/2021 |
2.2.0 | 574 | 3/6/2021 |
2.1.0 | 518 | 2/16/2021 |
2.0.0 | 591 | 1/2/2021 |
2.0.0-preview5 | 222 | 12/29/2020 |
2.0.0-preview4 | 350 | 12/8/2020 |
2.0.0-preview3 | 373 | 11/17/2020 |
2.0.0-preview2 | 392 | 8/21/2020 |
2.0.0-preview | 977 | 7/15/2020 |
1.9.0 | 571 | 12/4/2020 |
1.8.0 | 555 | 11/6/2020 |
1.7.0 | 579 | 10/2/2020 |
1.6.0 | 536 | 9/4/2020 |
1.5.0 | 504 | 8/7/2020 |
1.4.0 | 2,216 | 7/3/2020 |
1.3.0 | 850 | 6/5/2020 |
1.2.1 | 544 | 5/16/2020 |
1.2.0 | 574 | 5/1/2020 |
1.1.1 | 801 | 4/13/2020 |
1.1.0 | 590 | 4/5/2020 |
1.0.1 | 583 | 3/17/2020 |
1.0.0 | 776 | 3/6/2020 |
1.0.0-preview5 | 445 | 2/18/2020 |
1.0.0-preview4 | 380 | 2/8/2020 |
1.0.0-preview3 | 492 | 11/15/2019 |
Silk.NET May 2020 Update
- Update to Vulkan 1.2.139
- Update to OpenCL 3.0
- Add a new context abstraction
- Add extensions for using Silk.NET's Windowing API with Veldrid
- Add a new way of accessing OpenGL-specific and Vulkan-specific functions
- Add a helpful hint as to why your Vulkan functions are throwing EntryPointNotFoundExceptions.
- Add ExtensionName constants to all extension classes (useful for Vulkan)
- Add an option for waiting for events before proceeding to execute the render loop.
- Add a setter to the IsClosing property so you can cancel window closure
- Fix the incorrect DebugUtilsMessengerCallbackFunctionEXT signature
- Fix a bug where you couldn't catch GlfwExceptions on Linux and macOS
- Fix a bug where attempting to call Invoke on a window will result in a deadlock
- Fix a bug where VSync was always on regardless of the requested configuration
- Fix a bug where eventhough we fixed the previous VSync bug, we still weren't respecting initial vsync settings.
- Fix a bug where directly accessing scroll-wheel info would return bogus data
- Fix a bug where Render and Update are fired again after close
- Deprecated adaptive vsync
- Deprecated SilkManager
- Deprecated obsolete native methods that we weren't annotating as obsolete before
- Miscellaneous fixes and improvements