SampSharp.GameMode 0.8.0-alpha8

This is a prerelease version of SampSharp.GameMode.
There is a newer version of this package available.
See the version list below for details.
dotnet add package SampSharp.GameMode --version 0.8.0-alpha8                
NuGet\Install-Package SampSharp.GameMode -Version 0.8.0-alpha8                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SampSharp.GameMode" Version="0.8.0-alpha8" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SampSharp.GameMode --version 0.8.0-alpha8                
#r "nuget: SampSharp.GameMode, 0.8.0-alpha8"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install SampSharp.GameMode as a Cake Addin
#addin nuget:?package=SampSharp.GameMode&version=0.8.0-alpha8&prerelease

// Install SampSharp.GameMode as a Cake Tool
#tool nuget:?package=SampSharp.GameMode&version=0.8.0-alpha8&prerelease                

A framework for writing SA-MP game modes in C#.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp1.0 was computed.  netcoreapp1.1 was computed.  netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard1.5 is compatible.  netstandard1.6 was computed.  netstandard2.0 was computed.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen30 was computed.  tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (7)

Showing the top 5 NuGet packages that depend on SampSharp.GameMode:

Package Downloads
SampSharp.Streamer

A SampSharp wrapper for Incognito's streamer plugin.

SampSharp.SKY

Wrapper of the SKY plugin for SampSharp.

SampSharp.YSF

Wrapper of the YSF plugin for SampSharp.

SampSharp.RakNet

A SampSharp wrapper for the Pawn.RakNet plugin.

SampSharp.UndergroundMP

A .NET Wrapper for the latest stable release of UG:MP (b1.0-SNAPSHOT4_2).

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
0.10.1 1,238 4/10/2022
0.10.0 1,001 3/29/2022
0.10.0-alpha2 193 3/25/2022
0.10.0-alpha1 261 3/11/2022
0.9.1 1,646 12/12/2020
0.9.0 1,684 12/12/2020
0.8.0 714 12/12/2020
0.8.0-alpha8 539 12/12/2020
0.8.0-alpha7 340 12/12/2020
0.8.0-alpha6 605 12/12/2020
0.8.0-alpha2 357 12/12/2020
0.8.0-alpha10 336 12/12/2020
0.8.0-alpha1 343 12/12/2020
0.7.6221.37952 670 12/12/2020
0.7.6133.31753-alpha 317 12/12/2020
0.7.6119.35177-alpha 341 12/12/2020
0.7.6119.33589-alpha 344 12/12/2020
0.7.6107.37493-alpha 339 12/12/2020
0.7.6107.36375-alpha 333 12/12/2020
0.7.6104.38929-alpha1 344 12/12/2020
0.7.6104.24305 456 12/12/2020
0.6.2 464 12/12/2020
0.6.1 465 12/12/2020
0.6.0 601 12/12/2020
0.5.0 804 12/12/2020
0.4.0 946 12/12/2020
0.3.1 993 12/12/2020
0.3.0.1 960 12/12/2020
0.3.0 962 12/12/2020
0.2.0 960 12/12/2020

- Fixed `BaseVehicle.CreateStatic(VehicleModelType, Vector3, float, int, int)` overload not creating static vehicle