SampSharp.RakNet
1.0.2
.NET Standard 2.0
Install-Package SampSharp.RakNet -Version 1.0.2
dotnet add package SampSharp.RakNet --version 1.0.2
<PackageReference Include="SampSharp.RakNet" Version="1.0.2" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SampSharp.RakNet --version 1.0.2
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: SampSharp.RakNet, 1.0.2"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install SampSharp.RakNet as a Cake Addin
#addin nuget:?package=SampSharp.RakNet&version=1.0.2
// Install SampSharp.RakNet as a Cake Tool
#tool nuget:?package=SampSharp.RakNet&version=1.0.2
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
A SampSharp wrapper for the Pawn.RakNet plugin.
Product | Versions |
---|---|
.NET | net5.0 net5.0-windows net6.0 net6.0-android net6.0-ios net6.0-maccatalyst net6.0-macos net6.0-tvos net6.0-windows |
.NET Core | netcoreapp2.0 netcoreapp2.1 netcoreapp2.2 netcoreapp3.0 netcoreapp3.1 |
.NET Standard | netstandard2.0 netstandard2.1 |
.NET Framework | net461 net462 net463 net47 net471 net472 net48 |
MonoAndroid | monoandroid |
MonoMac | monomac |
MonoTouch | monotouch |
Tizen | tizen40 tizen60 |
Xamarin.iOS | xamarinios |
Xamarin.Mac | xamarinmac |
Xamarin.TVOS | xamarintvos |
Xamarin.WatchOS | xamarinwatchos |
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.
-
.NETStandard 2.0
- SampSharp.Core (>= 0.8.0)
- SampSharp.GameMode (>= 0.8.0)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
- Fixed RPC blocking didn't work
- Fixed a bug (#10) that was making WriteString using impossible.
- Updated SampSharp to 0.8.0. Not there's no need to add IHasClient to your GameMode as Client is public in SampSharp.