JoltPhysicsSharp 2.23.0

dotnet add package JoltPhysicsSharp --version 2.23.0
                    
NuGet\Install-Package JoltPhysicsSharp -Version 2.23.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="JoltPhysicsSharp" Version="2.23.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="JoltPhysicsSharp" Version="2.23.0" />
                    
Directory.Packages.props
<PackageReference Include="JoltPhysicsSharp" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add JoltPhysicsSharp --version 2.23.0
                    
#r "nuget: JoltPhysicsSharp, 2.23.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package JoltPhysicsSharp@2.23.0
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=JoltPhysicsSharp&version=2.23.0
                    
Install as a Cake Addin
#tool nuget:?package=JoltPhysicsSharp&version=2.23.0
                    
Install as a Cake Tool

JoltPhysicsSharp

License: MIT Build status NuGet

Cross platform modern .net9.0 and .net10.0 bindings for JoltPhysics using joltc.

Installation - Nuget

dotnet add package JoltPhysicsSharp --version [VERSION]

If you want to debug the native libraries add the debug dependency

dotnet add package JoltPhysics.Native.Debug --version 1.0.1

Sponsors

Please consider SPONSOR me to further help development and to allow faster issue triaging and new features to be implemented. NOTE: any feature request would require a sponsor in order to allow faster implementation and allow this project to continue.

Product Compatible and additional computed target framework versions.
.NET net9.0 is compatible.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 is compatible.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (2)

Showing the top 2 NuGet packages that depend on JoltPhysicsSharp:

Package Downloads
Swordfish

Package Description

MEGFW

MEngine Game Framework — MonoGame/XNA-style layer over MEngine. Includes bgfx native libs, MEngine assets, shaderc, and ResBuilder source.

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on JoltPhysicsSharp:

Repository Stars
ElgenTidwell/Chisel
Version Downloads Last Updated
2.23.0 477 10/5/2026
2.22.0 4,092 7/13/2026
2.21.0 4,883 4/15/2026
2.20.1 7,901 1/9/2026
2.20.0 254 1/5/2026
2.19.5 26,428 12/16/2025
2.19.4 1,729 11/10/2025
2.19.3 3,502 10/22/2025
2.19.2 442 10/15/2025
2.19.1 3,321 10/10/2025
2.19.0 301 10/9/2025
2.18.6 1,829 9/29/2025
2.18.5 381 9/24/2025
2.18.4 4,629 9/11/2025
2.18.3 590 9/9/2025
2.18.2 479 8/26/2025
2.18.1 352 8/26/2025
2.18.0 428 8/25/2025
2.17.5 1,667 7/24/2025
2.17.4 4,312 6/30/2025
Loading failed