Ziagl
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HexMapCities
by: Ziagl- 17,359 total downloads
- last updated 6/27/2026
- Latest version: 0.5.23
A library for data and logic for cities of tiled based games. -
HexMapUnits
by: Ziagl- 12,563 total downloads
- last updated 7/10/2026
- Latest version: 0.5.11
A library for data and logic for units of tiled based games. -
HexMapBase
by: Ziagl- 11,206 total downloads
- last updated 3/13/2026
- Latest version: 0.5.6
A hexagon grid implementation of http://www.redblobgames.com/grids/hexagons/. -
- 9,458 total downloads
- last updated 5/13/2026
- Latest version: 0.5.6
An implemenation of AStart path finding for hexagonal maps. -
HexMapGenerator
by: Ziagl- 6,113 total downloads
- last updated 5/4/2026
- Latest version: 0.5.5
A hexagon map generator for Tiled Map Editor (https://www.mapeditor.org/) files. -
HexMapAIUtils
by: Ziagl- Deprecated
- 2,705 total downloads
- last updated 10/2/2025
- Latest version: 0.4.0
A library for all AI utility functions for a tiled based games. -
HexMapEconomy
by: Ziagl- 2,701 total downloads
- last updated 5/15/2026
- Latest version: 0.5.7
A library for resource handling and economy (production path and buildings) for tiled based games. -
HexMapRandom
by: Ziagl- 345 total downloads
- last updated 11/30/2025
- Latest version: 0.1.0
A serializable random number generator that maintains deterministic sequences across serialization/deserialization cycles. Designed for turn-based games requiring consistent random number generation. Supports... More information -
- 294 total downloads
- last updated 9/12/2024
- Latest version: 1.0.0
A logical hex-grid implementation based on Amit Patel's examples at http://www.redblobgames.com/grids/hexagons/.