returned for Tags:"Type-Hierarchy"
Constants for (almost) all MIME types and method to determine MIME type from a file name. Contains just over 1000 mime types.
Generated from the Apache server mime.types file and the H5PB nginx mime.types file. Works similar to .NET's...
This library helps understand the Parent child hierarchy of a .Net 'Assembly' and .Net 'Type'. AnalyzeAssembly contain .Net 'Assembly' related features and AnalyzeType provide .Net 'Type' related features.
F# style discriminated unions or C#, using a custom type OneOf<T0, ... Tn> which holds a single value and has a .Match(...) method on it for exhaustive matching. Simple but powerful.
MIME type handling utility for C#. Allows user to lookup mime type by filename, get file extensions for mime types. Includes all 600+ types and 800+ extensions defined by the Apache project.
Protogame is a powerful cross-platform game engine for C#, built on top of MonoGame.
Doc Type Grid Editor is an advanced grid editor for Umbraco 8
Conversion between data types. Envisaged as a possible alternative to the Universal Type Converter http://www.codeproject.com/Articles/248440/Universal-Type-Converter, with the provision for default values, and some extra features.
ASP.NET Core InputFormatter, OutputFormatter for Protobuf
5,053 total downloads
Hierarchy/unbalanced tree library. Allows for the management of parent/child hierarchies with the Node class. Implements LINQ like methods to traverse hierarchies.
This is a modified version of MonoGame that is used in Protogame.
ASP.NET Core InputFormatter, OutputFormatter for IList CSV data
Transform any object-graph into a dynamic, composed dictionaries like structure, holding serializable values and type information.
27,878 total downloads
Implements an option type (Strilanc.Value.May<T>) that encourages usage based on pattern matching rather than ForceGetValue. Also includes utility methods for producing, consuming and transforming May<T>.
Note on null: May<T> treats null like any other value. May.NoValue is distinct from null, and...
Tool to enforce the C++ Core Guidelines
Extra type constraints for Enum and Delegate.
A port of NDesk.Options with support for additional platforms.
Utility methods for finding types at runtime.
Provides some extensions which define a bridge for the differences between Type and TypeInfo.
A generic tree library in C# that focuses on hierarchical entity representations. Features: full LINQ querying, intuitive manipulation of nodes, error detection (e.g. cycles), class extensibility (e.g. to accommodate business rules), format conversion / serialization.
This is an up-to-date, maintained version of Jitter, used in the Protogame game engine.