returned for Tags:"Perlin"
Easily create procedural noise data on your GPU using OpenCL.
For further instructions and usage visit http://codedrain.net/cloon
It provides several noise fractals like FractalBrownianMotion, Voronoi, RidgedMultifractal...
It is based on Cloo.
This is a rewrite of Luminoise by YellPika!
Proivdes random-access repeatable n-dimensional Perlin or fractal noise.
A C# port of libnoise (http://sourceforge.net/projects/libnoise/), a general-purpose library that generates three-dimensional coherent noise.
Simplex Noise implementation offering 1D, 2D, and 3D forms. Based on work by Heikki Törmälä (2012) and Stefan Gustavson (2006). Core algorithm designed by Ken Perlin (2001).
This library provides 1D, 2D, and 3D simplex (coherent) noise, which is useful for procedural content generation - for...