WYSIWYGTextEditor 1.0.0

There is a newer version of this package available.
See the version list below for details.
dotnet add package WYSIWYGTextEditor --version 1.0.0
NuGet\Install-Package WYSIWYGTextEditor -Version 1.0.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="WYSIWYGTextEditor" Version="1.0.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add WYSIWYGTextEditor --version 1.0.0
#r "nuget: WYSIWYGTextEditor, 1.0.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install WYSIWYGTextEditor as a Cake Addin
#addin nuget:?package=WYSIWYGTextEditor&version=1.0.0

// Install WYSIWYGTextEditor as a Cake Tool
#tool nuget:?package=WYSIWYGTextEditor&version=1.0.0

Blazored TextEditor

WYSIWYG Rich Text Editor for Blazor applications - Uses Quill JS and was forked from Blazored.TextEditor

Screenshot

Installing

You can install from NuGet using the following command:

Install-Package WYSIWYGTextEditor

Or via the Visual Studio package manger.

Setup

Blazor Server applications will need to include the following CSS and JS files in their Pages\_Host.cshtml.

In the head tag add the following CSS.

    <link href="//cdn.quilljs.com/1.3.6/quill.snow.css" rel="stylesheet">
    <link href="//cdn.quilljs.com/1.3.6/quill.bubble.css" rel="stylesheet">

Then add the JS script at the bottom of the page using the following script tag.

    <script src="https://cdn.quilljs.com/1.3.6/quill.js"></script>
    <script src="_content/WYSIWYGTextEditor/quill-blot-formatter.min.js"></script>
    <script src="_content/WYSIWYGTextEditor/BlazorQuill.js"></script>

NOTE If you're using Blazor WebAssembly then these need to be added to your wwwroot\index.html.

You can add the following using statement to your main _Imports.razor to make referencing the component a bit easier.

@using WYSIWYGTextEditor

Usage

Below is a list of all the options available on the Text Editor.

Templates

  • ToolbarContent (optional) - Allows the user to define the Toolbar (above the editor control, or in-line when using the bubble theme, and a user highlights text in the editor).
  • EditorContent (optional) - Allows the user to define the initial content

Parameters

  • ReadOnly (Optional - Default: false) - Determines if the editor will load in read-only mode. This mode can be toggled.
  • Placeholder (Optional - Default: Compose an epic...) - The text to show when editor is empty.
  • Theme (Optional - Default: snow) - Use snow to show the Toolbar on top of the editor, and bubble for inline editing.
  • DebugLevel (Optional - Default: info) - Determines the level of debug information returned to the web browser console window. Options are error, warn, log, or info.

Methods

  • GetText - Gets the content of the editor as Text.
  • GetHTML - Gets the content of the editor as HTML.
  • GetContent - Gets the content of the editor in the native Quill JSON Delta format.
  • LoadContent (json) - Allows the content of the editor to be programmatically set.
  • LoadHTMLContent (string) - Allows the content of the editor to be programmatically set.
  • InsertImage (string) - Inserts an image at the current point in the editor.

Basic Example

Compared to the original project, this fork implements a much simpler way to use the component.

@using WYSIWYGTextEditor
<TextEditor Toolbar="new Toolbar { ShowFullToolbar=true }" EditorContainerId="TestId" @ref="@MyEditor"
                    Placeholder="Enter non HTML format like centering...">
</TextEditor>
@code { 
	TextEditor MyEditor;
}

However, should you wish to for some reason, you can still use the component in the old, more verbose way.

@using WYSIWYGTextEditor

<TextEditor @ref="@QuillHtml">
    <ToolbarContent>
        <select class="ql-header">
            <option selected=""></option>
            <option value="1"></option>
            <option value="2"></option>
            <option value="3"></option>
            <option value="4"></option>
            <option value="5"></option>
        </select>
        <span class="ql-formats">
            <button class="ql-bold"></button>
            <button class="ql-italic"></button>
            <button class="ql-underline"></button>
            <button class="ql-strike"></button>
        </span>
        <span class="ql-formats">
            <select class="ql-color"></select>
            <select class="ql-background"></select>
        </span>
        <span class="ql-formats">
            <button class="ql-list" value="ordered"></button>
            <button class="ql-list" value="bullet"></button>
        </span>
        <span class="ql-formats">
            <button class="ql-link"></button>
        </span>
    </ToolbarContent>
    <EditorContent>
        <h4>This Toolbar works with HTML</h4>
        <a href="http://BlazorHelpWebsite.com">
        BlazorHelpWebsite.com</a>
    </EditorContent>
</TextEditor>
<br />
<button class="btn btn-primary" 
        @onclick="GetHTML">Get HTML</button>
<button class="btn btn-primary"
        @onclick="SetHTML">Set HTML</button>
<br />
<div>
    <br />
    @((MarkupString)QuillHTMLContent)
    @QuillHTMLContent
</div>
<br />

@code {

TextEditor QuillHtml;
string QuillHTMLContent;

    public async void GetHTML()
    {
        QuillHTMLContent = await this.QuillHtml.GetHTML();
        StateHasChanged();
    }

    public async void SetHTML()
    {
        string QuillContent =
            @"<a href='http://BlazorHelpWebsite.com/'>" +
            "<img src='images/BlazorHelpWebsite.gif' /></a>";

        await this.QuillHtml.LoadHTMLContent(QuillContent);
        StateHasChanged();
    }
}

Add fonts

This fork also implements a simple way to add your own fonts to the editor.

@using WYSIWYGTextEditor

<style>
    /*SET THE DEFAULT FONT*/
    #TestId {
        font-family: "MS Gothic";
        font-size: 18px;
        height: 375px;
    }

    /*DEFINE ALL OF THE CUSTOM FONTS*/
    .ql-font-MSGothic {
        font-family: 'MS Gothic';
    }

    .ql-font-Bahnschrift {
        font-family: 'Bahnschrift'
    }

    .ql-font-Impact {
        font-family: 'Impact';
    }

    .ql-font-Courier {
        font-family: 'Courier';
    }

    .ql-font-Comic {
        font-family: 'Comic Sans MS';
    }
</style>

<TextEditor Toolbar="new Toolbar { ShowFullToolbar=true }" EditorContainerId="TestId" @ref="@MyEditor" Fonts="Fonts"
            Placeholder="Enter non HTML format like centering...">
</TextEditor>

@code{
    List<string> Fonts = new List<string> { "MSGothic", "Impact", "Courier", "Comic", "Bahnschrift" }; //be sure to set the default font as the first in the list
    TextEditor MyEditor;
}

Import/Export in docx

Coming soon

Rich Text Screenshot

Screenshot

Read Only Screenshot

Screenshot

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
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Version Downloads Last updated
1.0.1 15,058 11/27/2021
1.0.0 382 10/16/2021

Allows images to be resized