TheSadRogue.Primitives 1.6.0-rc2-debug

This is a prerelease version of TheSadRogue.Primitives.
There is a newer prerelease version of this package available.
See the version list below for details.
dotnet add package TheSadRogue.Primitives --version 1.6.0-rc2-debug                
NuGet\Install-Package TheSadRogue.Primitives -Version 1.6.0-rc2-debug                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="TheSadRogue.Primitives" Version="1.6.0-rc2-debug" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add TheSadRogue.Primitives --version 1.6.0-rc2-debug                
#r "nuget: TheSadRogue.Primitives, 1.6.0-rc2-debug"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install TheSadRogue.Primitives as a Cake Addin
#addin nuget:?package=TheSadRogue.Primitives&version=1.6.0-rc2-debug&prerelease

// Install TheSadRogue.Primitives as a Cake Tool
#tool nuget:?package=TheSadRogue.Primitives&version=1.6.0-rc2-debug&prerelease                

A collection of primitive data structures for working with a 2-dimensional grid.

Product Compatible and additional computed target framework versions.
.NET net5.0 is compatible.  net5.0-windows was computed.  net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 is compatible.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp3.0 was computed.  netcoreapp3.1 is compatible. 
.NET Standard netstandard2.1 is compatible. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETCoreApp 3.1

    • No dependencies.
  • .NETStandard 2.1

    • No dependencies.
  • net5.0

    • No dependencies.
  • net6.0

    • No dependencies.
  • net7.0

    • No dependencies.

NuGet packages (4)

Showing the top 4 NuGet packages that depend on TheSadRogue.Primitives:

Package Downloads
SadConsole

A library that emulates old-school console and command prompt style graphics.

GoRogue

Roguelike/2D game utility library.

TheSadRogue.Primitives.MonoGame

A collection of extension methods that allow TheSadRogue.Primitives types to easily interface with MonoGame's equivalents.

TheSadRogue.Primitives.SFML

A collection of extension methods that allow TheSadRogue.Primitives types to easily interface with SFML's equivalents.

GitHub repositories (2)

Showing the top 2 popular GitHub repositories that depend on TheSadRogue.Primitives:

Repository Stars
Thraka/SadConsole
A .NET ascii/ansi console engine written in C# for MonoGame and XNA. Create your own text roguelike (or other) games!
Chris3606/GoRogue
.NET Standard roguelike library in C#. Features many algorithms and data structures pertinent to roguelike/2D game developers, specifically designed to be minimally intrusive upon the developer's architecture.
Version Downloads Last updated
1.6.0-rc3-debug 2,612 6/18/2023
1.6.0-rc3 10,387 6/18/2023
1.6.0-rc2-debug 2,258 5/11/2023
1.6.0-rc2 1,581 5/11/2023
1.6.0-rc1-debug 165 3/18/2023
1.6.0-rc1 2,076 3/18/2023
1.5.1 1,623 1/31/2023
1.5.1-debug 161 1/31/2023
1.5.0 1,682 1/27/2023
1.5.0-debug 145 1/27/2023
1.4.1 3,282 10/8/2022
1.4.1-debug 168 10/8/2022
1.4.0 418 10/7/2022
1.4.0-debug 152 10/7/2022
1.3.2 511 9/25/2022
1.3.2-debug 185 9/25/2022
1.3.1 562 5/13/2022
1.3.1-debug 191 5/13/2022
1.3.0 3,852 2/12/2022
1.3.0-debug 178 2/12/2022
1.2.0 1,415 1/8/2022
1.2.0-debug 185 1/8/2022
1.1.1 12,941 9/30/2021
1.1.1-debug 207 9/30/2021
1.1.0 428 8/21/2021
1.1.0-debug 232 8/21/2021
1.0.0 14,660 3/23/2021
1.0.0-debug 288 3/23/2021
1.0.0-alpha9-debug 238 1/25/2021
1.0.0-alpha9 230 1/25/2021
1.0.0-alpha8-debug 1,795 12/11/2020
1.0.0-alpha8 1,145 12/11/2020
1.0.0-alpha7-debug 1,792 11/23/2020
1.0.0-alpha7 303 11/23/2020
1.0.0-alpha6-debug 320 10/25/2020
1.0.0-alpha6 1,014 10/25/2020
1.0.0-alpha5-debug 2,978 7/14/2020
1.0.0-alpha5 1,066 7/14/2020
1.0.0-alpha4-debug 2,272 6/28/2020
1.0.0-alpha4 1,250 6/28/2020
1.0.0-alpha3-debug 2,271 5/23/2020
1.0.0-alpha3 370 5/23/2020
1.0.0-alpha2-debug 2,042 4/18/2020
1.0.0-alpha2 341 4/18/2020
1.0.0-alpha1-debug 2,331 12/8/2019
1.0.0-alpha1 1,223 12/8/2019

- Optimized spatial map's GetItemsAt function to use a custom iterator where possible