Spice86.Core 9.0.0

There is a newer version of this package available.
See the version list below for details.
dotnet add package Spice86.Core --version 9.0.0
                    
NuGet\Install-Package Spice86.Core -Version 9.0.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Spice86.Core" Version="9.0.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Spice86.Core" Version="9.0.0" />
                    
Directory.Packages.props
<PackageReference Include="Spice86.Core" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Spice86.Core --version 9.0.0
                    
#r "nuget: Spice86.Core, 9.0.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Spice86.Core@9.0.0
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Spice86.Core&version=9.0.0
                    
Install as a Cake Addin
#tool nuget:?package=Spice86.Core&version=9.0.0
                    
Install as a Cake Tool

Reverse engineer and rewrite real mode dos programs

Product Compatible and additional computed target framework versions.
.NET net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on Spice86.Core:

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Spice86

Reverse engineer and rewrite real mode dos programs

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Version Downloads Last Updated
14.0.0 35 5/17/2026
13.1.2 108 5/9/2026
13.1.1 122 5/5/2026
13.1.0 83 5/4/2026
13.0.0 65 5/4/2026
12.1.0 82 4/21/2026
12.0.0 645 4/3/2026
11.1.0 525 11/2/2025
11.0.0 160 10/31/2025
10.0.0 226 9/11/2025
9.0.0 325 3/9/2025
8.0.2 223 12/29/2024
8.0.1 202 12/29/2024
8.0.0 184 12/29/2024
7.0.0 238 6/22/2024
6.4.2 360 5/9/2024
6.4.1 237 4/8/2024
6.4.0 222 4/1/2024
6.3.0 249 1/24/2024
6.2.0 230 1/20/2024
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## Breaking Changes
           - Moved back target framework from .NET 9.0 to .NET 8.0.
           - Updated all classes that handles ports to use ushort type for port parameter. This is a breaking change if your code referenced them (ie. SoundBlaster.WriteByte)

           ## Improvements
           - Refactored `DmaController` class to remove thread loop. DMA Transfers now run on the main thread. This improves compatibility with games.
           - Improved segmented address handling in `SegmentedAddress` struct, making it truly immutable and fixing overflow bugs.
           - Updated Spice86 internal debugger with new features and improved UI, including support for all breakpoint types.
           - Added support for hexadecimal, decimal, and segmented address input in all address textboxes in the internal debugger.
           - Improved `SoundBlaster` implementation with better handling of undocumented ports. This improves compatibility with games.
           - When using the CFGCPU, the CfgCpuView is displayed again in the internal debugger.
           - GDB: Added new tips and documentation for using Seer with Spice86.
           - GDB: server has been fixed and improved. It now fully supports Seer and has better compatibility with GDB clients overall.
           - GDB: memory search has been fixed. It now works as expected.
           - Bugfix: Some game made the UI unresponsive because of a busy loop. This has been fixed.

           ## New APIs
           - Added `AudioEngine` enum to specify the audio engine to use (PortAudio or Dummy).
- CSharpOverrideHelper now has DoOnMemoryWrite and DoOnMemoryRead methods to allow for custom memory read/write handling.