SharpDX.MediaFoundation
2.6.1
Prefix Reserved
There is a newer version of this package available.
See the version list below for details.
See the version list below for details.
dotnet add package SharpDX.MediaFoundation --version 2.6.1
NuGet\Install-Package SharpDX.MediaFoundation -Version 2.6.1
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SharpDX.MediaFoundation" Version="2.6.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SharpDX.MediaFoundation --version 2.6.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: SharpDX.MediaFoundation, 2.6.1"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install SharpDX.MediaFoundation as a Cake Addin
#addin nuget:?package=SharpDX.MediaFoundation&version=2.6.1
// Install SharpDX.MediaFoundation as a Cake Tool
#tool nuget:?package=SharpDX.MediaFoundation&version=2.6.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
Assembly providing DirectX - MediaFoundation managed API.
There are no supported framework assets in this package.
Learn more about Target Frameworks and .NET Standard.
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- SharpDX (>= 2.6.1)
NuGet packages (30)
Showing the top 5 NuGet packages that depend on SharpDX.MediaFoundation:
Package | Downloads |
---|---|
MonoGame.Framework.WindowsDX
The MonoGame runtime for Windows using DirectX API's. |
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VL.OpenCV
OpenCV for VL |
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Stride.Video
Package Description |
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WaveEngine.Adapter
Provides a specific implementation for every supported platform. |
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Xenko.Video
Package Description |
GitHub repositories (18)
Showing the top 5 popular GitHub repositories that depend on SharpDX.MediaFoundation:
Repository | Stars |
---|---|
MonoGame/MonoGame
One framework for creating powerful cross-platform games.
|
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MathewSachin/Captura
Capture Screen, Audio, Cursor, Mouse Clicks and Keystrokes
|
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stride3d/stride
Stride Game Engine (formerly Xenko)
|
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tooll3/t3
Tooll 3 is an open source software to create realtime motion graphics.
|
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MaKiPL/OpenVIII-monogame
Open source Final Fantasy VIII engine implementation in C# working on Windows and Linux (Android and iOS planned too!) [Monogame]
|
Version | Downloads | Last updated |
---|---|---|
4.2.0 | 145,884 | 8/24/2018 |
4.2.0-ci284 | 1,491 | 8/13/2018 |
4.2.0-ci281 | 1,396 | 8/13/2018 |
4.2.0-ci272 | 1,446 | 8/1/2018 |
4.2.0-ci268 | 1,413 | 7/31/2018 |
4.2.0-ci259 | 1,515 | 7/2/2018 |
4.1.0 | 3,150 | 6/1/2018 |
4.1.0-ci217 | 1,809 | 2/10/2018 |
4.1.0-ci184 | 1,592 | 10/10/2017 |
4.0.1 | 237,605 | 5/30/2017 |
4.0.0 | 2,123 | 5/29/2017 |
4.0.0-ci147 | 1,649 | 5/17/2017 |
4.0.0-ci145 | 1,532 | 5/6/2017 |
4.0.0-ci144 | 1,575 | 5/6/2017 |
4.0.0-ci141 | 1,687 | 4/24/2017 |
4.0.0-ci140 | 1,602 | 4/24/2017 |
4.0.0-ci136 | 1,682 | 4/19/2017 |
4.0.0-ci133 | 1,635 | 4/11/2017 |
4.0.0-ci130 | 1,619 | 4/11/2017 |
4.0.0-ci126 | 1,567 | 4/7/2017 |
4.0.0-ci124 | 1,600 | 4/6/2017 |
4.0.0-ci121 | 1,641 | 3/31/2017 |
4.0.0-ci120 | 1,585 | 3/31/2017 |
3.1.2-beta109 | 1,530 | 2/20/2017 |
3.1.2-beta107 | 1,501 | 2/17/2017 |
3.1.2-beta105 | 1,475 | 2/16/2017 |
3.1.2-alpha100 | 1,540 | 2/15/2017 |
3.1.1 | 13,940 | 10/27/2016 |
3.1.0 | 1,878 | 10/19/2016 |
3.0.2 | 88,787 | 3/11/2016 |
3.0.1 | 2,457 | 1/17/2016 |
3.0.0 | 4,318 | 12/25/2015 |
3.0.0-rc017 | 1,516 | 12/23/2015 |
3.0.0-rc014 | 1,519 | 12/23/2015 |
3.0.0-beta01 | 1,815 | 8/20/2015 |
3.0.0-alpha02 | 2,047 | 6/8/2015 |
3.0.0-alpha01 | 1,668 | 4/1/2015 |
2.6.3 | 11,925 | 10/29/2014 |
2.6.2 | 4,758 | 6/17/2014 |
2.6.1 | 1,891 | 6/16/2014 |
2.6.0 | 2,229 | 5/10/2014 |
2.5.0 | 2,798 | 8/10/2013 |
2.4.2 | 3,759 | 12/21/2012 |
2.4.1 | 2,337 | 11/20/2012 |
2.4.0 | 2,337 | 10/31/2012 |
2.3.1 | 2,176 | 10/1/2012 |
2.3.0 | 2,021 | 9/28/2012 |
2.2.0 | 2,551 | 6/9/2012 |