SharpDX.DirectInput 2.5.0

Assembly providing DirectX - DirectInput managed API.

There is a newer version of this package available.
See the version list below for details.
Install-Package SharpDX.DirectInput -Version 2.5.0
dotnet add package SharpDX.DirectInput --version 2.5.0
<PackageReference Include="SharpDX.DirectInput" Version="2.5.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SharpDX.DirectInput --version 2.5.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: SharpDX.DirectInput, 2.5.0"
For F# scripts that support #r syntax, copy this into the source code to reference the package.

NuGet packages (14)

Showing the top 5 NuGet packages that depend on SharpDX.DirectInput:

Package Downloads
Xenko.Input
Package Description
Stride.Input
Package Description
DeltaEngine.SharpDX
DirectX Version of the Delta Engine, uses SharpDX. The Delta Engine allows you to develop applications and especially games for many different platforms (mobile, tablets, console, PC) completely under Windows with .NET or native C++ by using your favorite tools.
libReloaded-Input
Provides you with access to Reloaded's individual input stack, a fully featured, custom from the ground up input implementation over XInput + DInput. To get started with reading inputs, use the ControllerManager class. The Reloaded input stack supports realtime controller remapping, controller hotplugging, multi controllers per port, arbitrary axis assignment, axis to axis mapping, button to axis, deadzone per axis, radius per axis, etc...
SharpInputSystem.DirectX
Cross Platform Object Oriented Input System. Meant to be very robust and compatiable with many systems and operating systems. Written in C# on .NET. The SharpInputSystem is an effort to build an easy to use, cross platform input library capable of handling most input devices. Currently planned devices include Keyboard, Mouse, Joysticks and Feedback devices. The system is written using C# and supports the following API's : DirectX9/XInput using SharpDX on Windows X11 on Linux using custom P/Invokes on Linux Windows Forms on Windows OpenGL on Android

GitHub repositories (13)

Showing the top 5 popular GitHub repositories that depend on SharpDX.DirectInput:

Repository Stars
stride3d/stride
Stride Game Engine (formerly Xenko)
ArduPilot/MissionPlanner
Mission Planner Ground Control Station (c# .net)
helix-toolkit/helix-toolkit
Helix Toolkit is a collection of 3D components for .NET.
ispysoftware/iSpy
Open source surveillance software
Squalr/Squalr
Squalr Memory Editor - Game Hacking Tool Written in C#

Version History

Version Downloads Last updated
4.2.0 75,296 8/24/2018
4.2.0-ci284 473 8/13/2018
4.2.0-ci281 433 8/13/2018
4.2.0-ci272 456 8/1/2018
4.2.0-ci268 451 7/31/2018
4.2.0-ci259 648 7/2/2018
4.1.0 15,653 6/1/2018
4.1.0-ci217 2,370 2/10/2018
4.1.0-ci184 1,434 10/10/2017
4.0.1 30,352 5/30/2017
4.0.0 711 5/29/2017
4.0.0-ci147 547 5/17/2017
4.0.0-ci145 567 5/6/2017
4.0.0-ci144 569 5/6/2017
4.0.0-ci141 694 4/24/2017
4.0.0-ci140 531 4/24/2017
4.0.0-ci136 595 4/19/2017
4.0.0-ci133 559 4/11/2017
4.0.0-ci130 542 4/11/2017
4.0.0-ci126 521 4/7/2017
4.0.0-ci124 569 4/6/2017
4.0.0-ci121 569 3/31/2017
4.0.0-ci120 539 3/31/2017
3.1.2-beta109 582 2/20/2017
3.1.2-beta107 526 2/17/2017
3.1.2-beta105 526 2/16/2017
3.1.2-alpha103 526 2/15/2017
3.1.2-alpha100 524 2/15/2017
3.1.1 9,814 10/27/2016
3.1.0 881 10/19/2016
3.0.2 4,475 3/11/2016
3.0.1 4,466 1/17/2016
3.0.0 1,364 12/25/2015
3.0.0-rc017 558 12/23/2015
3.0.0-rc014 555 12/23/2015
3.0.0-beta01 719 8/19/2015
3.0.0-alpha02 1,213 6/8/2015
3.0.0-alpha01 640 4/1/2015
2.6.3 11,824 10/29/2014
2.6.2 3,773 6/17/2014
2.6.1 717 6/16/2014
2.6.0 1,226 5/10/2014
2.5.0 3,592 8/10/2013
2.4.2 1,661 12/21/2012
2.4.1 988 11/20/2012
2.4.0 824 10/31/2012
2.3.1 847 10/1/2012
2.3.0 833 9/28/2012
2.2.0 1,020 6/9/2012
2.1.0 782 5/24/2012
2.0.4 993 2/6/2012
2.0.2 932 11/22/2011
2.0.1 825 11/18/2011
2.0.0 989 9/23/2011
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