libReloaded-Input
2.0.0
Provides you with access to Reloaded's individual input stack, a fully featured, custom from the ground up input implementation over XInput + DInput. To get started with reading inputs, use the ControllerManager class.
The Reloaded input stack supports realtime controller remapping, controller hotplugging, multi controllers per port, arbitrary axis assignment, axis to axis mapping, button to axis, deadzone per axis, radius per axis, etc...
Suggested Alternatives
Install-Package libReloaded-Input -Version 2.0.0
dotnet add package libReloaded-Input --version 2.0.0
<PackageReference Include="libReloaded-Input" Version="2.0.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add libReloaded-Input --version 2.0.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: libReloaded-Input, 2.0.0"
For F# scripts that support #r syntax, copy this into the source code to reference the package.
Dependencies
-
.NETFramework 4.7.2
- libReloaded-Paths (>= 2.0.0)
- Newtonsoft.Json (>= 11.0.2)
- SharpDX.DirectInput (>= 4.1.0)
- SharpDX.XInput (>= 4.1.0)
- System.Runtime.CompilerServices.Unsafe (>= 4.5.1)
Used By
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version History
Version | Downloads | Last updated | |
---|---|---|---|
2.0.0 | 538 | 9/15/2018 | |
2.0.0-beta2 | 459 | 9/8/2018 | |
1.2.2-dev | 482 | 8/12/2018 | |
1.2.1-dev1 | 530 | 8/9/2018 | |
1.2.0 | 541 | 8/4/2018 | |
1.1.9 | 550 | 7/18/2018 | |
1.1.9-fix | 499 | 8/3/2018 | |
1.1.7 | 544 | 7/17/2018 | |
1.1.3 | 569 | 5/28/2018 |