libReloaded-Input 2.0.0

Provides you with access to Reloaded's individual input stack, a fully featured, custom from the ground up input implementation over XInput + DInput. To get started with reading inputs, use the ControllerManager class.
The Reloaded input stack supports realtime controller remapping, controller hotplugging, multi controllers per port, arbitrary axis assignment, axis to axis mapping, button to axis, deadzone per axis, radius per axis, etc...

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Install-Package libReloaded-Input -Version 2.0.0
dotnet add package libReloaded-Input --version 2.0.0
<PackageReference Include="libReloaded-Input" Version="2.0.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add libReloaded-Input --version 2.0.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: libReloaded-Input, 2.0.0"
For F# scripts that support #r syntax, copy this into the source code to reference the package.

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Version History

Version Downloads Last updated
2.0.0 538 9/15/2018
2.0.0-beta2 459 9/8/2018
1.2.2-dev 482 8/12/2018
1.2.1-dev1 530 8/9/2018
1.2.0 541 8/4/2018
1.1.9 550 7/18/2018
1.1.9-fix 499 8/3/2018
1.1.7 544 7/17/2018
1.1.3 569 5/28/2018