Ryan.MonoGame.Framework.DesktopGL 3.7.200

MonoGame is an open source implementation of the Microsoft XNA 4.x Framework. The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse.

This package provides you with MonoGame Framework that uses OpenGL for rendering and works on Windows, Linux and MacOS.

Install-Package Ryan.MonoGame.Framework.DesktopGL -Version 3.7.200
dotnet add package Ryan.MonoGame.Framework.DesktopGL --version 3.7.200
<PackageReference Include="Ryan.MonoGame.Framework.DesktopGL" Version="3.7.200" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Ryan.MonoGame.Framework.DesktopGL --version 3.7.200
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Ryan.MonoGame.Framework.DesktopGL, 3.7.200"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install Ryan.MonoGame.Framework.DesktopGL as a Cake Addin
#addin nuget:?package=Ryan.MonoGame.Framework.DesktopGL&version=3.7.200

// Install Ryan.MonoGame.Framework.DesktopGL as a Cake Tool
#tool nuget:?package=Ryan.MonoGame.Framework.DesktopGL&version=3.7.200
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

  • .NETFramework 4.5.2

    • No dependencies.
  • .NETStandard 2.0

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version History

Version Downloads Last updated
3.7.200 326 1/24/2020
3.7.106 215 11/3/2019
3.7.105 196 11/2/2019
3.7.100 285 8/19/2019