RimBridgeServer.Sdk 2.0.0

dotnet add package RimBridgeServer.Sdk --version 2.0.0
                    
NuGet\Install-Package RimBridgeServer.Sdk -Version 2.0.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="RimBridgeServer.Sdk" Version="2.0.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="RimBridgeServer.Sdk" Version="2.0.0" />
                    
Directory.Packages.props
<PackageReference Include="RimBridgeServer.Sdk" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add RimBridgeServer.Sdk --version 2.0.0
                    
#r "nuget: RimBridgeServer.Sdk, 2.0.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package RimBridgeServer.Sdk@2.0.0
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=RimBridgeServer.Sdk&version=2.0.0
                    
Install as a Cake Addin
#tool nuget:?package=RimBridgeServer.Sdk&version=2.0.0
                    
Install as a Cake Tool

RimBridgeServer.Sdk

Compile-time SDK for RimBridgeServer companion tool assemblies.

Use this package from a companion DLL that is loaded by RimBridgeServer at runtime from a BridgeTools folder. The package supplies the [Tool] annotations and the optional async runtime interfaces that companion tools can request as injected parameters.

Typical companion tools use:

  • [Tool], [ToolParameter], and [ToolResponse] for public tool metadata
  • IRimBridgeContext for dynamic tool discovery and calls
  • IRimBridgeGameClock through ctx.Game for real frame/tick waits
  • IRimBridgeToolClient through ctx.Tools for List, Get, dynamic CallAsync, typed CallAsync<T>, and QueueAsync
  • RimBridgeToolCallResult helpers such as Succeeded(), PayloadSuccess(), ReadResult<T>(...), and TryReadResult<T>(...)
  • RimBridgeEvidenceManifest plus RimBridgeEvidence assertion helpers for repeatable evidence suites that return screenshots, assertions, errors, and environment details

RimBridgeServer resolves this assembly to the copy shipped by the running mod. Companion projects should reference this package for compilation, but should not deploy RimBridgeServer.Sdk.dll beside the companion DLL.

Dynamic calls are useful when the called tool returns a dictionary-shaped or anonymous-object payload:

var load = await ctx.Tools.CallAsync(
    "rimworld/load_game_ready",
    new { saveName = "fixture", readiness = "visual", pauseIfNeeded = true },
    cancellationToken: cancellationToken);
if (!load.Succeeded())
    return new { success = false, error = load.Error, load = load.Result };

var programState = load.ReadResult<string>("state", "programState");

Typed calls are better when the companion owns a stable DTO:

var load = await ctx.Tools.CallAsync<LoadGameReadyResult>(
    "rimworld/load_game_ready",
    new { saveName = "fixture", readiness = "visual", pauseIfNeeded = true },
    cancellationToken: cancellationToken);
if (!load.Succeeded())
    return new { success = false, error = load.Error, load = load.Result };

After GABS reports the bridge tool surface, companion harnesses can call rimworld/load_game_ready for a prepared save or rimworld/start_debug_game_ready for a fresh dev colony directly. Those tools queue RimWorld long-event work and wait to the requested readiness target, so a separate pre-call to rimbridge/wait_for_game_loaded is only useful when a game should already be loaded.

Evidence suites can return a stable manifest:

var manifest = RimBridgeEvidence.CreateManifest("mymod/render-sweep", runId);
manifest.saveName = saveName;
manifest.assertions.Add(RimBridgeEvidence.ToolSucceeded("load save", load));
manifest.captures.Add(new RimBridgeEvidenceCapture
{
    label = "north",
    kind = "cell_rect",
    path = shot.TryReadResult<string>(out var path, "path") ? path : string.Empty,
    details = shot.Result
});
RimBridgeEvidence.Complete(manifest);
return manifest;

If a companion tool fails after rebuilding against a different SDK shape, call rimbridge/get_bridge_status in the running game. RimBridgeServer reports the host SDK version and per-companion discovery diagnostics, including local SDK-copy warnings and load/register errors.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 is compatible.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 is compatible.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETFramework 4.7.2

    • No dependencies.
  • .NETStandard 2.0

    • No dependencies.
  • net10.0

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
2.0.0 52 6/25/2026