Pixel3D 1.0.3
.NET Framework 4.0
There is a newer version of this package available.
See the version list below for details.
See the version list below for details.
dotnet add package Pixel3D --version 1.0.3
NuGet\Install-Package Pixel3D -Version 1.0.3
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Pixel3D" Version="1.0.3" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Pixel3D --version 1.0.3
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Pixel3D, 1.0.3"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install Pixel3D as a Cake Addin
#addin nuget:?package=Pixel3D&version=1.0.3
// Install Pixel3D as a Cake Tool
#tool nuget:?package=Pixel3D&version=1.0.3
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
2.5D pixel game engine built on FNA.
Product | Versions |
---|---|
.NET Framework | net40 net403 net45 net451 net452 net46 net461 net462 net463 net47 net471 net472 net48 net481 |
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.
-
- NLog (>= 4.4.12)
- Pixel3D.Serialization (>= 1.0.0)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
1.0.12 | 951 | 11/8/2017 |
1.0.11 | 797 | 10/21/2017 |
1.0.10 | 791 | 10/21/2017 |
1.0.9 | 771 | 10/21/2017 |
1.0.8 | 776 | 10/21/2017 |
1.0.7 | 768 | 10/21/2017 |
1.0.6 | 773 | 10/21/2017 |
1.0.5 | 793 | 10/21/2017 |
1.0.4 | 764 | 10/21/2017 |
1.0.3 | 780 | 10/20/2017 |
1.0.2 | 777 | 10/19/2017 |
1.0.1 | 774 | 10/17/2017 |
1.0.0 | 886 | 10/15/2017 |
Initial public release