Novolis.Raylib.Runtime 2026.1.2.111

There is a newer version of this package available.
See the version list below for details.
dotnet add package Novolis.Raylib.Runtime --version 2026.1.2.111
                    
NuGet\Install-Package Novolis.Raylib.Runtime -Version 2026.1.2.111
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Novolis.Raylib.Runtime" Version="2026.1.2.111" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Novolis.Raylib.Runtime" Version="2026.1.2.111" />
                    
Directory.Packages.props
<PackageReference Include="Novolis.Raylib.Runtime" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Novolis.Raylib.Runtime --version 2026.1.2.111
                    
#r "nuget: Novolis.Raylib.Runtime, 2026.1.2.111"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Novolis.Raylib.Runtime@2026.1.2.111
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Novolis.Raylib.Runtime&version=2026.1.2.111
                    
Install as a Cake Addin
#tool nuget:?package=Novolis.Raylib.Runtime&version=2026.1.2.111
                    
Install as a Cake Tool

Novolis

Novolis · Docs · Source

Novolis.Raylib.Runtime

Manifest-generated raylib façades plus HUD/GUI layers, with a hand-crafted window shell.

Install

dotnet add package Novolis.Raylib

Quick start

Use RaylibRuntimeShell or the static Graphics / World / Hud / Gui entry points inside an active shell loop (see frame order below).

Frame order

Each frame inside the shell loop:

  1. Graphics.BeginDrawing()
  2. World.Begin(camera) … 3D draws … World.End()
  3. Hud.* — screen-space 2D overlay
  4. Gui.* — raygui widgets (UTF-8 via shim)
  5. Graphics.EndDrawing()

RayGame and IRenderSystem callbacks run between steps 1 and 5; you choose where to call World/Hud/Gui.

Generated (*.g.cs — do not edit)

Area Types Manifest
Core Graphics, World, Textures, Window, Input, Time, AudioDevice facades.manifest.json
HUD (2D overlay) Hud hud.manifest.json
GUI (raygui widgets) Gui gui.manifest.json

Regenerate: dotnet run --project codegen/Novolis.Raylib.CodeGen -- generate

IntelliSense summaries come from manifest summary fields (enriched from raylib headers via enrich-docs).

Hand-crafted

  • Shell/ — RaylibRuntimeShell, window loop
  • Debug/, Logging/ — trace and diagnostics
  • Gui/GuiControls.cs — UTF-8 marshalling for generated Gui

Interop (Raylib6Native, …) lives in Novolis.Raylib.Bindings.

Shell

RaylibRuntimeShell.RunShellFrame("Title", 800, 600, new MyRenderer());

Set NOVOLIS_RAYLIB_HEADLESS=1 to skip the window (CI).

Usage sketch

Graphics.BeginDrawing();
World.Begin(camera);
// ... 3D scene ...
World.End();
Hud.Text("Score 42", 12, 12, 20, RaylibColors.White);
Gui.Button(new RectangleF(8, 8, 120, 28), "Play");
Graphics.EndDrawing();

Install Novolis.Raylib for apps; this package is pulled in transitively.

See also

Product Compatible and additional computed target framework versions.
.NET net10.0 is compatible.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (10)

Showing the top 5 NuGet packages that depend on Novolis.Raylib.Runtime:

Package Downloads
Novolis.Avalonia.Raylib

Avalonia host control for embedded Raylib viewports (hidden GLFW + RGBA streaming).

Novolis.Avalonia.ThreeD

Avalonia ThreeD editor surface: scene hierarchy, OpenGL wireframe viewport, mesh tools, lights, cameras, and agent session.

Novolis.Avalonia.Cad

Shared Avalonia CAD editor/preview surface (.cadjson), Raylib model view, exports, and localhost HTTP/TCP session for LLM control.

Novolis.Avalonia.Cad.Ship

Ship/freighter CAD chrome (exterior silhouette, ship workspace import) for Avalonia.Cad hosts.

Novolis.Raylib.Hosting

IHost integration, DI, and phased game loops for Novolis.Raylib.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
2026.1.2.112 141 10/4/2026
2026.1.2.111 210 10/4/2026
2026.1.2.110 102 10/4/2026
2026.1.2.109 324 10/1/2026
2026.1.2.108 188 9/30/2026