Novolis.Raylib.Runtime 2026.1.2.110

There is a newer version of this package available.
See the version list below for details.
dotnet add package Novolis.Raylib.Runtime --version 2026.1.2.110
                    
NuGet\Install-Package Novolis.Raylib.Runtime -Version 2026.1.2.110
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Novolis.Raylib.Runtime" Version="2026.1.2.110" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Novolis.Raylib.Runtime" Version="2026.1.2.110" />
                    
Directory.Packages.props
<PackageReference Include="Novolis.Raylib.Runtime" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Novolis.Raylib.Runtime --version 2026.1.2.110
                    
#r "nuget: Novolis.Raylib.Runtime, 2026.1.2.110"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Novolis.Raylib.Runtime@2026.1.2.110
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Novolis.Raylib.Runtime&version=2026.1.2.110
                    
Install as a Cake Addin
#tool nuget:?package=Novolis.Raylib.Runtime&version=2026.1.2.110
                    
Install as a Cake Tool

Novolis

Novolis · Docs · Source

Novolis.Raylib.Runtime

Manifest-generated raylib façades plus HUD/GUI layers, with a hand-crafted window shell.

Install

dotnet add package Novolis.Raylib

Quick start

Use RaylibRuntimeShell or the static Graphics / World / Hud / Gui entry points inside an active shell loop (see frame order below).

Frame order

Each frame inside the shell loop:

  1. Graphics.BeginDrawing()
  2. World.Begin(camera) … 3D draws … World.End()
  3. Hud.* — screen-space 2D overlay
  4. Gui.* — raygui widgets (UTF-8 via shim)
  5. Graphics.EndDrawing()

RayGame and IRenderSystem callbacks run between steps 1 and 5; you choose where to call World/Hud/Gui.

Generated (*.g.cs — do not edit)

Area Types Manifest
Core Graphics, World, Textures, Window, Input, Time, AudioDevice facades.manifest.json
HUD (2D overlay) Hud hud.manifest.json
GUI (raygui widgets) Gui gui.manifest.json

Regenerate: dotnet run --project codegen/Novolis.Raylib.CodeGen -- generate

IntelliSense summaries come from manifest summary fields (enriched from raylib headers via enrich-docs).

Hand-crafted

  • Shell/ — RaylibRuntimeShell, window loop
  • Debug/, Logging/ — trace and diagnostics
  • Gui/GuiControls.cs — UTF-8 marshalling for generated Gui

Interop (Raylib6Native, …) lives in Novolis.Raylib.Bindings.

Shell

RaylibRuntimeShell.RunShellFrame("Title", 800, 600, new MyRenderer());

Set NOVOLIS_RAYLIB_HEADLESS=1 to skip the window (CI).

Usage sketch

Graphics.BeginDrawing();
World.Begin(camera);
// ... 3D scene ...
World.End();
Hud.Text("Score 42", 12, 12, 20, RaylibColors.White);
Gui.Button(new RectangleF(8, 8, 120, 28), "Play");
Graphics.EndDrawing();

Install Novolis.Raylib for apps; this package is pulled in transitively.

See also

Product Compatible and additional computed target framework versions.
.NET net10.0 is compatible.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (10)

Showing the top 5 NuGet packages that depend on Novolis.Raylib.Runtime:

Package Downloads
Novolis.Avalonia.Cad

Shared Avalonia CAD editor/preview surface (.cadjson), Raylib model view, exports, and localhost HTTP/TCP session for LLM control.

Novolis.Avalonia.Cad.Ship

Ship/freighter CAD chrome (exterior silhouette, ship workspace import) for Avalonia.Cad hosts.

Novolis.Avalonia.Raylib

Avalonia host control for embedded Raylib viewports (hidden GLFW + RGBA streaming).

Novolis.Avalonia.ThreeD

Avalonia ThreeD editor surface: scene hierarchy, OpenGL wireframe viewport, mesh tools, lights, cameras, and agent session.

Novolis.Raylib.Game

Low-ceremony jam and tutorial API for Novolis.Raylib.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
2026.1.2.112 30 10/4/2026
2026.1.2.111 54 10/4/2026
2026.1.2.110 34 10/4/2026
2026.1.2.109 145 10/1/2026
2026.1.2.108 111 9/30/2026