Novolis.Physics.Ballistics 2026.1.1.49

dotnet add package Novolis.Physics.Ballistics --version 2026.1.1.49
                    
NuGet\Install-Package Novolis.Physics.Ballistics -Version 2026.1.1.49
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Novolis.Physics.Ballistics" Version="2026.1.1.49" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Novolis.Physics.Ballistics" Version="2026.1.1.49" />
                    
Directory.Packages.props
<PackageReference Include="Novolis.Physics.Ballistics" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Novolis.Physics.Ballistics --version 2026.1.1.49
                    
#r "nuget: Novolis.Physics.Ballistics, 2026.1.1.49"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Novolis.Physics.Ballistics@2026.1.1.49
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Novolis.Physics.Ballistics&version=2026.1.1.49
                    
Install as a Cake Addin
#tool nuget:?package=Novolis.Physics.Ballistics&version=2026.1.1.49
                    
Install as a Cake Tool

Novolis

Novolis · Docs · Source

Novolis.Physics.Ballistics

Projectile state, drag models, analytic queries, and terrain-aware trajectory runners.

Install

dotnet add package Novolis.Physics.Ballistics

Prerequisites: .NET 10 SDK (net10.0).

Quick start

using Novolis.Physics.Ballistics;

var sim = new ProjectileBallisticSimulation(ProjectileProfile.CannonDefaults);
var state = sim.Launch(origin, velocity);
state = sim.Step(state, dt, environment);

API

Type Role
ProjectileState Position, velocity, mass, drag state
ProjectileProfile Mass, drag area, CannonDefaults preset
ProjectileBallisticSimulation Launch and step projectile
BallisticTrajectoryRunner Full trajectory with terrain contact
BallisticsQueries Range, apex, time-of-flight helpers
ProjectileTerrainStepper Heightfield-aware stepping
StandardAtmosphere ISA density model
Package When to use
Novolis.Physics.Collision.Simple Mesh collision during flight
Novolis.Physics.Aerodynamics Atmosphere and drag models

More documentation

Product Compatible and additional computed target framework versions.
.NET net10.0 is compatible.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on Novolis.Physics.Ballistics:

Package Downloads
Novolis.Physics

Force-first simulation stack for games and tools — one install for all Novolis.Physics packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
2026.1.1.49 39 10/4/2026
2026.1.1.48 49 10/1/2026
2026.1.1.47 47 9/30/2026