Mtf.Network
1.0.0
See the version list below for details.
dotnet add package Mtf.Network --version 1.0.0
NuGet\Install-Package Mtf.Network -Version 1.0.0
<PackageReference Include="Mtf.Network" Version="1.0.0" />
paket add Mtf.Network --version 1.0.0
#r "nuget: Mtf.Network, 1.0.0"
// Install Mtf.Network as a Cake Addin #addin nuget:?package=Mtf.Network&version=1.0.0 // Install Mtf.Network as a Cake Tool #tool nuget:?package=Mtf.Network&version=1.0.0
Mtf.Network Library Documentation
Overview
The Mtf.Network
library provides functionality for creating and managing inter-process communication using named pipes. It includes the PipeServer
and PipeClient
classes, which facilitate sending and receiving messages asynchronously. This document covers installation, class properties, methods, events, and usage examples for integrating with named pipes in .NET applications.
Installation
To use Mtf.Network
, add the package to your project:
Add Package: Run the following in your project directory:
dotnet add package Mtf.Network
Include the Namespace: Add the
Mtf.Network
namespace at the beginning of your code:using Mtf.Network;
Class: Client
The Client
class facilitates TCP-based communication with a server. It is designed for ease of use, supporting features like connection timeouts, message encoding, and data handling.
Constructor
Client(string serverHost, ushort listenerPort, AddressFamily addressFamily = AddressFamily.InterNetwork, SocketType socketType = SocketType.Stream, ProtocolType protocolType = ProtocolType.Tcp)
Initializes a new instance of the Client
class and sets up a socket for communication.
Parameters:
serverHost
: The hostname or IP address of the server to connect to.listenerPort
: The port on which the server listens for connections.addressFamily
(optional): Specifies the addressing scheme (e.g., IPv4 or IPv6). Default isAddressFamily.InterNetwork
.socketType
(optional): Defines the socket type (e.g.,Stream
orDgram
). Default isSocketType.Stream
.protocolType
(optional): Specifies the protocol (e.g.,TCP
orUDP
). Default isProtocolType.Tcp
.
Properties
Property | Type | Description |
---|---|---|
ServerHostnameOrIPAddress |
string |
The server's hostname or IP address. |
ListenerPortOfClient |
int |
The local port used by the client for communication. |
Methods
Connection Management
Connect()
Establishes a connection to the server using the provided hostname and port. Throws aConnectionFailedException
if the connection cannot be established within the specified timeout.
Message Handling
Send(string message, bool appendNewLine = false)
Sends a message to the connected server. Optionally appends a newline to the message.message
: The message to be sent.appendNewLine
(optional): Iftrue
, appends a newline (Environment.NewLine
) to the message.
Resource Management
Dispose()
(override)
Releases managed resources, closes the socket, and cancels any active tasks.
Events
The Client
class inherits events from the Communicator
base class:
OnDataArrived(Socket socket, byte[] data)
Triggered when data is received from the server.OnMessageSent(string message)
Triggered after a message is successfully sent.
Protected Methods
DisposeManagedResources()
Cleans up managed resources during disposal, including canceling tasks and closing the socket.
Example Usage
using Mtf.Network;
using System;
class Program
{
static void Main()
{
// Create a client instance
var client = new Client("127.0.0.1", 8080);
try
{
// Connect to the server
client.Connect();
Console.WriteLine("Connected to server.");
// Send a message
client.Send("Hello, server!", appendNewLine: true);
Console.WriteLine("Message sent to server.");
}
catch (Exception ex)
{
Console.WriteLine($"Error: {ex.Message}");
}
finally
{
// Dispose the client
client.Dispose();
Console.WriteLine("Client disposed.");
}
}
}
Class: PipeServer
The PipeServer
class is responsible for handling server-side functionality for named pipes. It accepts connections, listens for messages, and sends data asynchronously to connected clients.
Constructor
PipeServer()
- Initializes a new instance of the
PipeServer
class.
Properties
Property | Type | Description |
---|---|---|
PipeName |
string |
The name of the named pipe used for communication. Defaults to String.Empty . |
Encoding |
Encoding |
The encoding used for message reading and writing. Defaults to UTF8 . |
PipeDirection |
PipeDirection |
Specifies the direction of the pipe (In, Out, or InOut). Defaults to InOut . |
PipeTransmissionMode |
PipeTransmissionMode |
Defines the transmission mode of the pipe (Byte or Message). Defaults to Byte . |
PipeOptions |
PipeOptions |
Specifies pipe options (e.g., Asynchronous ). Defaults to Asynchronous . |
Methods
Server Management
Start()
Starts the pipe server, waits for client connections, and begins reading incoming messages asynchronously.Stop()
Stops the pipe server, canceling any active operations.
Message Sending
SendAsync(string message)
Sends a message asynchronously to the connected pipe client. Throws an exception if the server is not started or the message isnull
.
Resource Management
Dispose()
Disposes of the resources used by thePipeServer
class, including canceling any active tasks and cleaning up theStreamWriter
.
Events
MessageReceived
Occurs when a message is received from the client.EventArgs:
MessageEventArgs
- Contains the received message.
ErrorOccurred
Occurs when an error occurs during communication or server operation.EventArgs:
ExceptionEventArgs
- Contains the exception details.
Example Usage
using Mtf.Network;
using System;
using System.Threading.Tasks;
public class PipeServerExample
{
public async Task Example()
{
// Create a new PipeServer instance
var pipeServer = new PipeServer { PipeName = "TestPipe" };
// Subscribe to the MessageReceived event
pipeServer.MessageReceived += (sender, e) =>
{
Console.WriteLine($"Received message: {e.Message}");
};
// Start the pipe server
pipeServer.Start();
// Send a message asynchronously
await pipeServer.SendAsync("Hello from the server!");
// Stop the pipe server
pipeServer.Stop();
}
}
Class: PipeClient
The PipeClient
class is responsible for managing client-side functionality for named pipes. It connects to a pipe server, sends messages, and listens for incoming messages asynchronously.
Constructor
PipeClient()
- Initializes a new instance of the
PipeClient
class.
Properties
Property | Type | Description |
---|---|---|
ServerName |
string |
The name of the server hosting the named pipe. Defaults to "." . |
PipeName |
string |
The name of the named pipe to connect to. |
PipeOptions |
PipeOptions |
Specifies pipe options (e.g., Asynchronous ). Defaults to Asynchronous . |
Encoding |
Encoding |
The encoding used for message reading and writing. Defaults to UTF8 . |
PipeDirection |
PipeDirection |
Specifies the direction of the pipe (In, Out, or InOut). Defaults to InOut . |
Methods
Client Management
ConnectAsync()
Connects to the server's named pipe asynchronously. If the connection fails, theErrorOccurred
event is triggered.Disconnect()
Disconnects from the named pipe server and releases resources.
Message Sending and Receiving
SendAsync(string message, CancellationToken cancellationToken = default)
Sends a message asynchronously to the connected pipe server. Throws an exception if the connection fails.ReceiveAsync(int bufferSize = 1024, CancellationToken cancellationToken = default)
Receives a message asynchronously from the pipe server. Returns the received message as a string.
Listening for Messages
StartListening(int bufferSize = 1024)
Starts listening for incoming messages from the server.StopListening()
Stops the listening operation.
Resource Management
Dispose()
Disposes of the resources used by thePipeClient
class, including canceling active operations.
Events
MessageReceived
Occurs when a message is received from the server.EventArgs:
MessageEventArgs
- Contains the received message.
ErrorOccurred
Occurs when an error occurs during communication or client operation.EventArgs:
ExceptionEventArgs
- Contains the exception details.
Example Usage
using Mtf.Network;
using System;
using System.Threading;
using System.Threading.Tasks;
public class PipeClientExample
{
public async Task Example()
{
// Create a new PipeClient instance
var pipeClient = new PipeClient { PipeName = "TestPipe" };
// Subscribe to the MessageReceived event
pipeClient.MessageReceived += (sender, e) =>
{
Console.WriteLine($"Received message: {e.Message}");
};
// Connect to the server
await pipeClient.ConnectAsync();
// Send a message asynchronously
await pipeClient.SendAsync("Hello from the client!");
// Receive a message from the server
var receivedMessage = await pipeClient.ReceiveAsync();
Console.WriteLine($"Received message: {receivedMessage}");
// Start listening for incoming messages
pipeClient.StartListening();
// Wait for a message
await Task.Delay(1000);
// Stop listening
pipeClient.StopListening();
// Disconnect from the server
pipeClient.Disconnect();
}
}
Notes
- Exception Handling: Ensure exception handling is in place for communication errors during connection, sending, or receiving data.
- Dispose: Always dispose of the
PipeClient
andPipeServer
instances to free up resources after use. - Listening: If you want to continuously listen for messages, make sure to call
StartListening()
andStopListening()
when appropriate.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.