MonoGame.Framework.Content.Pipeline
3.8.2.1105
See the version list below for details.
dotnet add package MonoGame.Framework.Content.Pipeline --version 3.8.2.1105
NuGet\Install-Package MonoGame.Framework.Content.Pipeline -Version 3.8.2.1105
<PackageReference Include="MonoGame.Framework.Content.Pipeline" Version="3.8.2.1105" />
<PackageVersion Include="MonoGame.Framework.Content.Pipeline" Version="3.8.2.1105" />
<PackageReference Include="MonoGame.Framework.Content.Pipeline" />
paket add MonoGame.Framework.Content.Pipeline --version 3.8.2.1105
#r "nuget: MonoGame.Framework.Content.Pipeline, 3.8.2.1105"
#addin nuget:?package=MonoGame.Framework.Content.Pipeline&version=3.8.2.1105
#tool nuget:?package=MonoGame.Framework.Content.Pipeline&version=3.8.2.1105
The Monogame Content Pipeline for Windows, Mac and Linux is used to compile raw content to xnb files.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
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net8.0
- AssimpNet (>= 4.1.0)
- Microsoft.NETCore.App (>= 2.1.30)
- SharpDX (>= 4.0.1)
- SharpDX.D3DCompiler (>= 4.0.1)
NuGet packages (8)
Showing the top 5 NuGet packages that depend on MonoGame.Framework.Content.Pipeline:
Package | Downloads |
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StinkyEngine
StinkyEngine is a semi-lowend game engine with a powerful entity/UI hybrid ECS. It offers fast and easy creation of custom entities in just seconds. |
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LDtkMonogame.ContentPipeline
LDtk contentpipeline extension for importing .ldtk and .ldtkl files |
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BadEcho.Game.Pipeline
Provides extensions to MonoGame's content pipeline. |
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MonoGame.Reload
Hot-reloading for MonoGame |
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MonoGame.RuntimeBuilder
MonoGame RuntimeBuilder builds your raw content asynchronously to the .XNB format during runtime. |
GitHub repositories (11)
Showing the top 11 popular GitHub repositories that depend on MonoGame.Framework.Content.Pipeline:
Repository | Stars |
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craftworkgames/MonoGame.Extended
Extensions to make MonoGame more awesome
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Genbox/VelcroPhysics
High performance 2D collision detection system with realistic physics responses.
|
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MonoGame/MonoGame.Samples
A few cross-platform game samples using MonoGame.
|
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Meowmaritus/DSAnimStudio
Direct3D-Accelerated Dark Souls TAE Editor
|
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Martenfur/Monofoxe
Foxes made Monogame easy.
|
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ihm-tswow/Links-Awakening-DX-HD
Unaffiliated fork off https://linksawakeningdxhd.itch.io/links-awakening-dx-hd
|
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openrails/openrails
Open Rails: free train simulator that supports the world's largest range of digital content.
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Martenfur/Nopipeline
A Monogame Content Pipeline enhancer.
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kniEngine/kni
KNI is a cross-platform C# game framework.
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AristurtleDev/monogame-aseprite
A Cross Platform C# Library That Adds Support For Aseprite Files in MonoGame Projects.
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roy-t/MiniRTS
A game engine to learn about game engine development
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Version | Downloads | Last updated |
---|---|---|
3.8.4 | 277 | 6/2/2025 |
3.8.4-preview.7 | 56 | 5/30/2025 |
3.8.4-preview.6 | 125 | 5/26/2025 |
3.8.4-preview.5 | 54 | 5/23/2025 |
3.8.4-preview.4 | 207 | 5/15/2025 |
3.8.4-preview.3 | 196 | 5/14/2025 |
3.8.4-preview.2 | 112 | 5/11/2025 |
3.8.4-preview.1 | 145 | 4/28/2025 |
3.8.3 | 1,109 | 4/5/2025 |
3.8.2.1105 | 21,447 | 8/16/2024 |
3.8.1.303 | 79,288 | 7/26/2022 |
3.8.0.1641 | 45,068 | 8/10/2020 |
3.8.0.1375-develop | 1,172 | 5/27/2020 |