MonoGame.Framework.Content.Pipeline 3.8.2.1105

There is a newer version of this package available.
See the version list below for details.
dotnet add package MonoGame.Framework.Content.Pipeline --version 3.8.2.1105
                    
NuGet\Install-Package MonoGame.Framework.Content.Pipeline -Version 3.8.2.1105
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="MonoGame.Framework.Content.Pipeline" Version="3.8.2.1105" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="MonoGame.Framework.Content.Pipeline" Version="3.8.2.1105" />
                    
Directory.Packages.props
<PackageReference Include="MonoGame.Framework.Content.Pipeline" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add MonoGame.Framework.Content.Pipeline --version 3.8.2.1105
                    
#r "nuget: MonoGame.Framework.Content.Pipeline, 3.8.2.1105"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#addin nuget:?package=MonoGame.Framework.Content.Pipeline&version=3.8.2.1105
                    
Install MonoGame.Framework.Content.Pipeline as a Cake Addin
#tool nuget:?package=MonoGame.Framework.Content.Pipeline&version=3.8.2.1105
                    
Install MonoGame.Framework.Content.Pipeline as a Cake Tool

The Monogame Content Pipeline for Windows, Mac and Linux is used to compile raw content to xnb files.

Product Compatible and additional computed target framework versions.
.NET net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (8)

Showing the top 5 NuGet packages that depend on MonoGame.Framework.Content.Pipeline:

Package Downloads
StinkyEngine

StinkyEngine is a semi-lowend game engine with a powerful entity/UI hybrid ECS. It offers fast and easy creation of custom entities in just seconds.

LDtkMonogame.ContentPipeline

LDtk contentpipeline extension for importing .ldtk and .ldtkl files

BadEcho.Game.Pipeline

Provides extensions to MonoGame's content pipeline.

MonoGame.Reload

Hot-reloading for MonoGame

MonoGame.RuntimeBuilder

MonoGame RuntimeBuilder builds your raw content asynchronously to the .XNB format during runtime.

GitHub repositories (11)

Showing the top 11 popular GitHub repositories that depend on MonoGame.Framework.Content.Pipeline:

Repository Stars
craftworkgames/MonoGame.Extended
Extensions to make MonoGame more awesome
Genbox/VelcroPhysics
High performance 2D collision detection system with realistic physics responses.
MonoGame/MonoGame.Samples
A few cross-platform game samples using MonoGame.
Meowmaritus/DSAnimStudio
Direct3D-Accelerated Dark Souls TAE Editor
Martenfur/Monofoxe
Foxes made Monogame easy.
ihm-tswow/Links-Awakening-DX-HD
Unaffiliated fork off https://linksawakeningdxhd.itch.io/links-awakening-dx-hd
openrails/openrails
Open Rails: free train simulator that supports the world's largest range of digital content.
Martenfur/Nopipeline
A Monogame Content Pipeline enhancer.
kniEngine/kni
KNI is a cross-platform C# game framework.
AristurtleDev/monogame-aseprite
A Cross Platform C# Library That Adds Support For Aseprite Files in MonoGame Projects.
roy-t/MiniRTS
A game engine to learn about game engine development
Version Downloads Last updated
3.8.4 277 6/2/2025
3.8.4-preview.7 56 5/30/2025
3.8.4-preview.6 125 5/26/2025
3.8.4-preview.5 54 5/23/2025
3.8.4-preview.4 207 5/15/2025
3.8.4-preview.3 196 5/14/2025
3.8.4-preview.2 112 5/11/2025
3.8.4-preview.1 145 4/28/2025
3.8.3 1,109 4/5/2025
3.8.2.1105 21,447 8/16/2024
3.8.1.303 79,288 7/26/2022
3.8.0.1641 45,068 8/10/2020
3.8.0.1375-develop 1,172 5/27/2020