FSharp.Control.Reactive
3.0.1
See the version list below for details.
Install-Package FSharp.Control.Reactive -Version 3.0.1
dotnet add package FSharp.Control.Reactive --version 3.0.1
<PackageReference Include="FSharp.Control.Reactive" Version="3.0.1" />
paket add FSharp.Control.Reactive --version 3.0.1
#r "nuget: FSharp.Control.Reactive, 3.0.1"
// Install FSharp.Control.Reactive as a Cake Addin
#addin nuget:?package=FSharp.Control.Reactive&version=3.0.1
// Install FSharp.Control.Reactive as a Cake Tool
#tool nuget:?package=FSharp.Control.Reactive&version=3.0.1
A F#-friendly wrapper for the Reactive Extensions.
Product | Versions |
---|---|
.NET Framework | net40 net403 net45 net451 net452 net46 net461 net462 net463 net47 net471 net472 net48 |
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- FSharp.Core (>= 3.1.2)
- Rx-Core (>= 2.2.5)
- Rx-Interfaces (>= 2.2.5)
- Rx-Linq (>= 2.2.5)
NuGet packages (18)
Showing the top 5 NuGet packages that depend on FSharp.Control.Reactive:
Package | Downloads |
---|---|
Fake.Core.Target
FAKE - F# Make - is a build automation tool for .NET. Tasks and dependencies are specified in a DSL which is integrated in F#. |
|
NBomber
Modern and flexible load testing framework for Pull and Push scenarios, designed to test any system regardless a protocol (HTTP/WebSockets/AMQP etc) or a semantic model (Pull/Push). |
|
GetIt
.NET library to help introduce programming in a funnier way. Inspired by Scratch and Turtle graphics. |
|
Ionide.ProjInfo.ProjectSystem
MsBuild evaluation, fsproj file loading, and project system for F# tooling |
|
FSharp.Control.Reactive.Testing
A F#-friendly wrapper for the Reactive Extensions. |
GitHub repositories (1)
Showing the top 1 popular GitHub repositories that depend on FSharp.Control.Reactive:
Repository | Stars |
---|---|
lowleveldesign/wtrace
Command line tracing tool for Windows, based on ETW.
|
Version | Downloads | Last updated |
---|---|---|
5.0.5 | 44,117 | 5/3/2022 |
5.0.4 | 87 | 5/3/2022 |
5.0.3 | 99 | 5/3/2022 |
5.0.2 | 332,516 | 3/5/2021 |
5.0.1 | 764 | 3/5/2021 |
5.0.0 | 6,473 | 2/25/2021 |
4.5.0 | 59,816 | 12/13/2020 |
4.4.2 | 126,508 | 7/4/2020 |
4.4.1 | 3,711 | 6/27/2020 |
4.4.0 | 66,765 | 6/10/2020 |
4.3.3 | 6,692 | 6/5/2020 |
4.3.2 | 564 | 6/5/2020 |
4.3.1 | 910 | 6/5/2020 |
4.3.0 | 20,386 | 5/22/2020 |
4.2.0 | 711,389 | 3/6/2019 |
4.1.0 | 192,230 | 6/6/2018 |
4.0.0 | 13,212 | 2/21/2018 |
3.5.0 | 103,053 | 12/5/2016 |
3.4.1 | 19,669 | 4/26/2016 |
3.4.0 | 1,231 | 4/24/2016 |
3.2.0 | 12,088 | 5/16/2015 |
3.1.2 | 1,138 | 4/3/2015 |
3.1.1 | 1,356 | 2/12/2015 |
3.1.0 | 1,086 | 2/12/2015 |
3.0.1 | 1,567 | 12/7/2014 |
2.4.0 | 3,188 | 10/14/2014 |
2.3.7 | 935 | 10/14/2014 |
2.3.6 | 953 | 10/13/2014 |
2.3.5 | 972 | 9/30/2014 |
2.3.2 | 904 | 9/30/2014 |
2.3.1 | 2,694 | 9/26/2014 |
#48 Some of the Observable functions aren't very composable
NOTE: Includes breaking changes due to updated function names and signatures
#47 Replay overloads don't use the window or bufferSize parameters
Use consistent function types in ObservableBuilder.
Now using FSharp.Core from NuGet