Chickensoft.Serialization.Godot
0.8.35
See the version list below for details.
dotnet add package Chickensoft.Serialization.Godot --version 0.8.35
NuGet\Install-Package Chickensoft.Serialization.Godot -Version 0.8.35
<PackageReference Include="Chickensoft.Serialization.Godot" Version="0.8.35" />
<PackageVersion Include="Chickensoft.Serialization.Godot" Version="0.8.35" />
<PackageReference Include="Chickensoft.Serialization.Godot" />
paket add Chickensoft.Serialization.Godot --version 0.8.35
#r "nuget: Chickensoft.Serialization.Godot, 0.8.35"
#:package Chickensoft.Serialization.Godot@0.8.35
#addin nuget:?package=Chickensoft.Serialization.Godot&version=0.8.35
#tool nuget:?package=Chickensoft.Serialization.Godot&version=0.8.35
Godot Serialization
Godot-specific JSON converters for Chickensoft.Serialization.
Please contribute! This only supports the following types:
- ✅
Vector2 - ✅
Vector2i - ✅
Transform2D - ✅
Vector3 - ✅
Vector3i - ✅
Basis - ✅
Transform3D - ✅
Color
Be sure to place the following line somewhere before you start serializing/deserializing:
GodotSerialization.Setup();
<p align="center"> <img alt="Chickensoft.Serialization.Godot" src="Chickensoft.Serialization.Godot/icon.png" width="200"> </p>
🐣 Package generated from a 🐤 Chickensoft Template — https://chickensoft.games
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
-
net8.0
- Chickensoft.Serialization (>= 3.1.0)
- GodotSharp (>= 4.5.1)
- System.Text.Json (>= 9.0.10)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories (1)
Showing the top 1 popular GitHub repositories that depend on Chickensoft.Serialization.Godot:
| Repository | Stars |
|---|---|
|
chickensoft-games/GameDemo
The Chickensoft Game Demo — a fully tested, third-person 3D game built with Godot and C#. Now with saving and loading!
|
| Version | Downloads | Last Updated |
|---|---|---|
| 0.8.54 | 0 | 2/17/2026 |
| 0.8.53 | 25 | 2/17/2026 |
| 0.8.50 | 233 | 1/26/2026 |
| 0.8.49 | 154 | 1/15/2026 |
| 0.8.48 | 102 | 1/14/2026 |
| 0.8.47 | 106 | 1/14/2026 |
| 0.8.46 | 568 | 12/10/2025 |
| 0.8.45 | 703 | 12/3/2025 |
| 0.8.44 | 681 | 12/1/2025 |
| 0.8.43 | 205 | 11/27/2025 |
| 0.8.42 | 424 | 11/21/2025 |
| 0.8.41 | 406 | 11/20/2025 |
| 0.8.40 | 438 | 11/19/2025 |
| 0.8.39 | 327 | 11/13/2025 |
| 0.8.38 | 287 | 11/12/2025 |
| 0.8.37 | 407 | 11/11/2025 |
| 0.8.36 | 289 | 11/11/2025 |
| 0.8.35 | 175 | 11/8/2025 |
| 0.8.34 | 157 | 11/8/2025 |
| 0.8.33 | 290 | 10/16/2025 |
Chickensoft.Serialization.Godot release.