Cavern 1.5.0
See the version list below for details.
dotnet add package Cavern --version 1.5.0
NuGet\Install-Package Cavern -Version 1.5.0
<PackageReference Include="Cavern" Version="1.5.0" />
paket add Cavern --version 1.5.0
#r "nuget: Cavern, 1.5.0"
// Install Cavern as a Cake Addin
#addin nuget:?package=Cavern&version=1.5.0
// Install Cavern as a Cake Tool
#tool nuget:?package=Cavern&version=1.5.0
Cavern
Cavern is a fully adaptive object-based audio engine and upmixer without limitations for home, cinema, and stage use. This repository features a Unity plugin and a standalone converter in C++.
Features
- Unlimited objects and output channels without position restrictions
- Custom audio format for storing spatial mixes
- Upconverter for regular surround mixes
- Full cinema and stage support with realtime conversion
- Cavern QuickEQ corrects the room's frequency response in seconds
- HRIR headphone virtualizer
- Mix repositioning based on occupied seats
- Seat movement generation
- Unity-like listener and source functionality
- Ultra low latency, even the upconverter can work from as low as one sample per frame
User documentation
User documentation can be found at the Cavern documentation webpage. Please go to this page for basic setup, in-depth QuickEQ tutorials, and command-line arguments.
How to build
Cavern
Cavern is a .NET Framework project with no dependencies other than NuGet ones.
Open the Cavern.sln
solution with Microsoft Visual Studio 2019 or later and all
projects should build.
Cavern for Unity
Open the CavernUnity DLL.sln
solution with Microsoft Visual Studio 2019. Remove
the references from the CavernUnity DLL project to UnityEngine and UnityEditor.
Add these files from your own Unity installation as references. They are found in
Editor\Data\Managed
under Unity's installation folder.
Cavernize Lite
This is a Code::Blocks project, set up for the MingW compiler. No additional libraries were used, this is standard C++ code, so importing just the .cpp and .h files into any IDE will work perfectly.
Development documents
- Cavern DCP channel order compared to DCP standards
- Limitless Audio Format for storing Cavern mixes in a CPU-effective spatial format
- Virtualizer repository which contains the raw IR measurements and detailed information about their use
Disclaimers
Code
Cavern is a performance software written in an environment that's not ready for it. This means that clean code policies like DRY are broken many times if the code is faster this way, usually by orders of magnitude. Most changes should be benchmarked in the target environment, and the fastest code should be chosen, regardless of how bad it looks. This, however, can't result in inconsistent interfaces. In that case, wrappers should be used with the least possible method calls.
Driver
While Cavern itself is open-source, the setup utility and most converter interfaces are not, because they are built on licences not allowing it. However, their functionality is almost entirely using this plugin. Builds can be downloaded from the Cavern website.
Licence
See the LICENCE file for licence rights and limitations.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.1 is compatible. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.1
- System.ComponentModel.Annotations (>= 5.0.0)
NuGet packages (2)
Showing the top 2 NuGet packages that depend on Cavern:
Package | Downloads |
---|---|
Cavern.Format
Audio format support of the Cavern spatial audio engine. |
|
Cavern.QuickEQ
Measurement and equalization tools for the Cavern spatial audio engine. |
GitHub repositories
This package is not used by any popular GitHub repositories.